June 21, 2016, 13:34 (GMT) |
Added temoprary Debug/Test UV operator This is very handy for testing isolated functions which are needed with packing Will be removed once it's not needed anymore |
June 21, 2016, 13:07 (GMT) |
Implemented a function to compute the area used by UV charts This will be handy when calculating the used/wasted space during packing |
June 20, 2016, 23:20 (GMT) |
Very minor wording change for menu entries |
June 20, 2016, 14:36 (GMT) |
Add menu entries for de/select mesh operators |
June 20, 2016, 09:17 (GMT) |
Add back the old hide/reveal functionality as seperate operators. They can be accessed with Ctrl+H for "deselect 3d mesh" (Shift for unselected) and Ctrl+Alt+H for "select 3D mesh". ToDo: Decide on final naming together with stakeholder artists |
June 19, 2016, 17:32 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
June 15, 2016, 12:32 (GMT) |
Fix for recent commits: Fix an error, silence warnings, clean up unused code |
June 15, 2016, 09:47 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
June 15, 2016, 09:23 (GMT) |
Reveal hidden UVs for all unwrap modes |
June 15, 2016, 08:41 (GMT) |
Make unwrap ops reveal hidden UVs since they're taken into account anyway |
June 14, 2016, 13:53 (GMT) |
Proper Hiding: Make selection operators ignore hidden elements |
June 14, 2016, 09:32 (GMT) |
Implemented "real" hiding of UV elements Previously it wasn't possible to hide elements without altering the BMesh selection state ToDo: Make UV operators ignore hidden elements |
June 13, 2016, 12:28 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
June 10, 2016, 22:30 (GMT) |
Clean-Up commit * Remove debug prints * Remove Warnings * Correct code style (whitespace, formating, line length, etc.) according to check_style_c.py |
June 10, 2016, 14:00 (GMT) |
Fix for missing parameter |
June 10, 2016, 12:12 (GMT) |
Made incremental snapping intervalls smaller for UV editor Before the intervall was set to 0.125 which effectively resulted in 8 positions across the UV space (per axis). I halved that value, holding shift enables an even finer movement. |
June 9, 2016, 14:50 (GMT) |
Added "Scale to bounds" operator to scale selected islands to UV boundaries Options: * Keep aspect ratio: If checked the aspect ratio of the selected uv islands is preserved * Individual: If checked the individual uv islands are all scaled to fit the bounds, otherwise the selections are scaled as a whole Note: Menu locations/shortcuts are to be discussed with users and not to be seen as final |
June 9, 2016, 14:20 (GMT) |
Quick fix for missed parameter |
June 8, 2016, 13:57 (GMT) |
Changed the row of bool arguments for construct_param_handle() to an int flag argument While doing this I added an "all_faces" check to include all faces in parametrizer even if implicit argument is set (needed for shortest path computation). |
June 7, 2016, 16:20 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
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