Blender Git Loki

Blender Git "soc-2019-npr" branch commits.

Page: 133 / 226

February 26, 2018, 18:34 (GMT)
Invert Input Samples value

In order to keep UI consistency, the value now it's inverted. Bigger values, means more precission.

A value of Zero means, no additional sampling.
February 26, 2018, 17:38 (GMT)
Generate missing mouse event

When the artist moves very fast the mouse, there are event that are not captured due hardware limitations, so need to interpolate the position and generate the missing control points in the stroke.
February 26, 2018, 13:54 (GMT)
Fix Monkey stroke scale

This was missing when Pixfactor was changed
February 25, 2018, 18:24 (GMT)
Use Onion colors for Textured strokes

Before, if the stroke was textured, the onion frames were not using the assigned for prev and next frames in the onion skin panel.
February 25, 2018, 16:02 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 25, 2018, 15:54 (GMT)
Revert "GWN: Fix immediate mode when closing a window."

This reverts commit https://developer.blender.org/rBe7c4a9d1ef76f6edff95ca9f418a65fc42a453dc
February 25, 2018, 10:40 (GMT)
Cleanup: Fix stupid typo error in previous commit
February 25, 2018, 10:30 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 25, 2018, 10:29 (GMT)
Back removed property and set as deprecated
February 25, 2018, 10:16 (GMT)
Enable Fill for DOTs mode

The fill was disabled for dots mode and only used in line mode. Now, as Dots can be used to draw, the fill is required.
February 24, 2018, 20:58 (GMT)
Replace Use Dots for a Enum menu

Instead to define a checkbox, now the dots is a mode.
February 24, 2018, 19:01 (GMT)
Apply strength factor to textured strokes
February 24, 2018, 17:28 (GMT)
Adapt render code after merge

Again, the function parameter list has changed in Draw Manager and the gpencil code need changes.
February 24, 2018, 17:02 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/draw/intern/draw_manager.c
February 24, 2018, 17:00 (GMT)
Add UV rotation option to Smooth and Noise modifiers

To be consistent, the modifiers must work with UV rotation as the sculpt brushes do.
February 23, 2018, 22:55 (GMT)
Apply Smooth and Random sculpt to UV rotation

Now it's possible apply the sculpt to the rotation of the UV texture.
February 23, 2018, 22:33 (GMT)
Update strokes UV when change UV factor in color

Recalc UV data for any stroke that is using the color.
February 23, 2018, 16:08 (GMT)
UI: Rename Pixel Factor to Scale

From artist point of view it's more clear the new name. Pixel factor can be technically correct, but it's look weird.
February 23, 2018, 09:49 (GMT)
Cleanup extra empty line

This line was introduced in previous commit by error.
February 23, 2018, 09:39 (GMT)
Merge branch 'blender2.8' into greasepencil-object
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021