Blender Git "soc-2019-npr" branch commits. Page: 197 / 226 July 4, 2017, 15:27 (GMT) | UI: Change interpolate panel header
Rename the header and add some options to make UI cleaner
| July 4, 2017, 15:19 (GMT) | Set GP modes from outliner
Set special gp modes if the object is selected in outliner
| July 4, 2017, 14:55 (GMT) | UI: Make interpolate panel open by default
| July 4, 2017, 14:48 (GMT) | Increase paint brush size range
| July 4, 2017, 14:43 (GMT) | Keymap F to change paint brush size
| July 4, 2017, 14:01 (GMT) | Remove Stroke placement option
| July 4, 2017, 10:41 (GMT) | Reorganize stroke materials panel
The stroke style now has only solid or volumetric type and the texture and pattern have been moved as options shared by both styles.
| July 3, 2017, 18:27 (GMT) | Cleanup: Remove unused variables
| July 3, 2017, 18:14 (GMT) | WIP: Add volumetric while drawing
| July 3, 2017, 17:37 (GMT) | Cleanup: Remove unused line
| July 3, 2017, 17:36 (GMT) | WIP: Add geometry shader for volumetrics
| July 3, 2017, 07:10 (GMT) | UI: Hide stroke color if stroke style is texture
| July 2, 2017, 16:49 (GMT) | UI: Move additive drawing to animation tab
| July 2, 2017, 16:46 (GMT) | UI: Move Insert/Delete frames to animation tab
| July 2, 2017, 16:39 (GMT) | UI: Move Draw on back to brush panel
| July 2, 2017, 16:37 (GMT) | UI: Hide continuous drawing option in 3D view
| July 2, 2017, 16:35 (GMT) | UI: Move interpolate panel to animation
| July 2, 2017, 16:10 (GMT) | WIP: Basic stroke volumetric support
This need more work to expand volumetric features. Commit these changes to put in place all the pieces of the system.
We keep as is today while we decide the final design.
| July 2, 2017, 14:49 (GMT) | Fix error when play animation
If the same datablock was used, there was a crash. The frame change must be evaluated before other checks.
| July 1, 2017, 15:06 (GMT) | New stroke styles: Texture and Pattern
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