Blender Git "soc-2019-npr" branch commits. Page: 220 / 226 March 3, 2017, 12:17 (GMT) | Add new fields when copy palette color
| March 3, 2017, 12:17 (GMT) | Disable parameters not used by some types of filling
| March 3, 2017, 12:17 (GMT) | Use perfect squares as bounding box to get square UVs
| March 3, 2017, 12:16 (GMT) | Mix texture with solid fill
| March 3, 2017, 12:16 (GMT) | Working filling shaders with flip and scale.
Need a better gradient algorithm
| March 3, 2017, 12:16 (GMT) | Mix texture with linear gradient
| March 3, 2017, 12:16 (GMT) | Fix radial center shader when apply scale
| March 3, 2017, 12:16 (GMT) | Cleanup UI panel to make more intuitive and remove unused params
| March 3, 2017, 12:16 (GMT) | Fix rotation for gradients and replace texture center variable
| March 3, 2017, 12:16 (GMT) | New property to mix texture with fill color
| March 3, 2017, 12:16 (GMT) | Include new parameter for texture opacity
| March 3, 2017, 12:16 (GMT) | Change radial gradient to use inner radius
| March 3, 2017, 12:16 (GMT) | Fix radial gradient values
| March 3, 2017, 12:16 (GMT) | Basic texture support
| March 3, 2017, 12:16 (GMT) | Rotate texture around center and not pivot point
| March 3, 2017, 12:16 (GMT) | Add shift factor to radial filling
| March 3, 2017, 12:16 (GMT) | Relink texture images when load file
| March 3, 2017, 12:16 (GMT) | Basic filling options working after a complete UI rework
| March 3, 2017, 12:16 (GMT) | Make linear gradient full color when mix in extrem values.
This is very useful for artistic animations because is more easy to change mix factor than switch to solid color.
| March 3, 2017, 12:16 (GMT) | Change UI panel to group options
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