Blender Git Loki
November 19, 2021, 18:57 (GMT) |
USD Import: format fixes. |
November 19, 2021, 18:48 (GMT) |
USD Preview Surface material import improvements. Updates to address issues importing USD Preview Surface materials in Animal Logic's ALab scene, as described in T90535: Added support for importing UDIM textures. Added 'Material Name Collision' USD import menu option, to specify the behavior when USD materials in different namespaces have the same name. The options are Modify: Create a unique name for the imported material. Skip: Keep the existing material and discard the imported material. Previously, the default behavior was Skip. This was causing an issue in the Alab scene, where dozens of different USD materials all have the same name 'usdpreviewsurface1', so that only one instance of these materials would be imported. Finally, if no materials with purpose "render" are assigned to the USD primitive, the importer will now fall back on converting assigned materials with purpose "preview". |