Blender Git Loki

Blender Git "temp-fracture-modifier-2.8" branch commits.

Page: 53 / 135

November 25, 2016, 18:04 (GMT)
typo fix
November 25, 2016, 17:19 (GMT)
partial crash fix for dynamic fractal fracture, can still crash in carve and bullet (todo)
November 24, 2016, 18:42 (GMT)
fix for missing omp condition evaluation (should work for boolean now only, because it causes errors with other algorithms)
November 20, 2016, 15:35 (GMT)
bugfix / performance fix and new option "constrained collison"

bugfix: switching from kinematic to simulated should work now, performance improvements with dynamic fracture,
new option just exposes the disable collision flag to FM (works inverted here, enable it to let constrained objects collide, disable for default behavior)
November 7, 2016, 20:26 (GMT)
fix, let the FM shards respond to animated gravity in scene
November 7, 2016, 17:10 (GMT)
corrected centroid calculation by using exact center of mass centroid
November 2, 2016, 19:40 (GMT)
fix for crash when appending node groups if Fracture Modifier is active and frame > 1
November 2, 2016, 18:44 (GMT)
argh, missed some default setting for FM for grease pencil edge mode, before this fix no fracture at all was performed, and added bmesh tool flag for grease pencil fracture, too
October 26, 2016, 17:30 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.78-release' into fracture_modifier

Conflicts:
source/blender/makesrna/intern/rna_modifier.c
October 24, 2016, 12:20 (GMT)
Cycles: Don't use guarded vector for statically initialized data

This will confuse hell of a guarded allocators because it is possible
to have allocation happened prior to Blender's guarded allocator is
fully initialized.

This was causing crashes and assert failures when running blender
with fully guarded memory allocator.
October 24, 2016, 12:05 (GMT)
Cycles: Fix shadowing variable which also causes use of uninitialized variable

Was causing wrong aperture for panorama cameras.

Seems to be a regression in 371d357.
October 24, 2016, 11:51 (GMT)
Fix: Grease Pencil palettes were missing a RNA path callback
October 24, 2016, 11:46 (GMT)
Fix Cycles address space OpenCL error after recent fix.
October 24, 2016, 11:43 (GMT)
Cycles: Fix static initialization order fiasco

Initialization order of global stats and node types was not strictly
defined and it was possible to have node types initialized first and
stats after that. This will zero out memory which was allocated from
the statistics causing assert failure when de-initializing node types.
October 24, 2016, 10:55 (GMT)
Cycles: Fix uninitialized variable from the previous commit
October 24, 2016, 10:40 (GMT)
Blender 2.78: Point submodules to a new hash
October 24, 2016, 10:39 (GMT)
Cycles: Remove explicit std:: from types where possible

We have our own abstraction level on top of the STL's implementation.
This commit will guarantee our tweaks are used for all cases.
October 24, 2016, 10:38 (GMT)
Blender 2.78: Port style cleanup from Cycles

Kinda nice to have official release code to be really clean.
October 24, 2016, 10:34 (GMT)
Fix T49827L Crash linking material while in Material viewport shading mode

Material linking might and does change the way how drawObject is calculated
but does not tag drawObject for recalculation in any way.

Now use dependency graph to tag draw object for reclaculation. Currently do
this using OB_RECALC_DATA taq since tagging is not very granular yet. In the
future we can introduce ore granular tagging in the new dependency graph
easily.

Simple and safe for 2.78a.
October 24, 2016, 10:34 (GMT)
Fix T49818: Crash when rendering with motion blur

It was possible to have non-initialized unaligned BVH split
to be used when regular BVH split SAH was inf. Now we ensure
that unaligned splitter is only used when it's really initialized.

It's a regression and should be in 2.78a.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021