Blender Git Loki

Blender Git "temp-gpu-compute-shaders" branch commits.

May 26, 2021, 14:46 (GMT)
Use const signature for driver owned data.
May 26, 2021, 14:38 (GMT)
Cleanup: Code formatting.
May 26, 2021, 14:36 (GMT)
Merged similar cases in switch statement.
May 26, 2021, 14:33 (GMT)
Splitted read and unmap in different calls.

Most of the time you just want to access the data without the overhead
of a local copy.
May 26, 2021, 13:58 (GMT)
Merge branch 'master' into temp-gpu-compute-shaders
May 12, 2021, 05:46 (GMT)
Size of indexbuffer needs to be given by the caller.
May 11, 2021, 08:54 (GMT)
Add GPU api to read vertex/index buffers.
May 11, 2021, 08:05 (GMT)
Cleanup: remove incorrect comments.
May 11, 2021, 08:03 (GMT)
Cleanup use uint for indexes in ibo tests.
May 11, 2021, 07:56 (GMT)
Cleanup: use correct codestyle in inline glsl.
May 11, 2021, 06:59 (GMT)
Updated gpu index buffer interface.
May 11, 2021, 06:27 (GMT)
Merge branch 'master' into temp-gpu-compute-shaders
May 10, 2021, 06:05 (GMT)
Cleanup: codeformat in glsl test cases.
May 10, 2021, 06:02 (GMT)
Merge branch 'master' into temp-gpu-compute-shaders
May 10, 2021, 05:51 (GMT)
Rename test case,
May 10, 2021, 05:51 (GMT)
Remove unneeded changes.
May 10, 2021, 05:51 (GMT)
Use ssbo_binding method.
May 7, 2021, 13:08 (GMT)
Added support for device only index buffers.
May 7, 2021, 12:08 (GMT)
Remove obsolete `attach_buffers`.
May 7, 2021, 12:02 (GMT)
Add shader interface for shader storage buffers.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021