Blender Git "temp-greasepencil-object-stacksplit" branch commits. Page: 108 / 137 July 4, 2017, 14:01 (GMT) | Remove Stroke placement option
| July 4, 2017, 10:41 (GMT) | Reorganize stroke materials panel
The stroke style now has only solid or volumetric type and the texture and pattern have been moved as options shared by both styles.
| July 3, 2017, 18:27 (GMT) | Cleanup: Remove unused variables
| July 3, 2017, 18:14 (GMT) | WIP: Add volumetric while drawing
| July 3, 2017, 17:37 (GMT) | Cleanup: Remove unused line
| July 3, 2017, 17:36 (GMT) | WIP: Add geometry shader for volumetrics
| July 3, 2017, 07:10 (GMT) | UI: Hide stroke color if stroke style is texture
| July 2, 2017, 16:49 (GMT) | UI: Move additive drawing to animation tab
| July 2, 2017, 16:46 (GMT) | UI: Move Insert/Delete frames to animation tab
| July 2, 2017, 16:39 (GMT) | UI: Move Draw on back to brush panel
| July 2, 2017, 16:37 (GMT) | UI: Hide continuous drawing option in 3D view
| July 2, 2017, 16:35 (GMT) | UI: Move interpolate panel to animation
| July 2, 2017, 16:10 (GMT) | WIP: Basic stroke volumetric support
This need more work to expand volumetric features. Commit these changes to put in place all the pieces of the system.
We keep as is today while we decide the final design.
| July 2, 2017, 14:49 (GMT) | Fix error when play animation
If the same datablock was used, there was a crash. The frame change must be evaluated before other checks.
| July 1, 2017, 15:06 (GMT) | New stroke styles: Texture and Pattern
| June 30, 2017, 18:49 (GMT) | Changes in previous fix for T51942The previous commit broken the stroke color update | June 30, 2017, 18:14 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 30, 2017, 18:02 (GMT) | Fix T51942: Color not updated in UI panel When update the color in the panel, the color box was not updated after release control. | June 30, 2017, 13:39 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 30, 2017, 13:34 (GMT) | Fix T51936: Show draw strokes since first stroke The drawing stroke must not be related to cache drawing because only one stroke is done at time. |
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