Blender Git "temp-greasepencil-object-stacksplit" branch commits. Page: 33 / 137 March 31, 2018, 16:56 (GMT) | Fix color names for monkey
The colors were missing after save and load again.
| March 31, 2018, 16:55 (GMT) | Cleanup: Move all Shader creation to engine_init
| March 31, 2018, 07:01 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| March 30, 2018, 14:38 (GMT) | Fix blur shift when add more samples
The image was moved to top when increase the sample number. This was due the shader was bluring both axis at the same time.
| March 30, 2018, 14:29 (GMT) | Cleanup: Use always even numbers for samples
| March 30, 2018, 14:16 (GMT) | Cleanup: Simplify shader parameters
| March 30, 2018, 11:47 (GMT) | Restructure VFX Blur, add Samples and cleanup
Now, the number of defined passes is low and there is a new parameter to define number of samples.
| March 30, 2018, 10:17 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| March 29, 2018, 17:58 (GMT) | Cleanup unused variable
| March 29, 2018, 17:38 (GMT) | Replace constant bokeh value by parameter
| March 29, 2018, 15:58 (GMT) | Fix compilation error after merge
| March 29, 2018, 15:40 (GMT) | Merge branch 'blender2.8' into greasepencil-object
Conflicts: source/blender/gpu/GPU_shader.h
| March 29, 2018, 14:56 (GMT) | Fix DOF render segment fault and use Eevee UI options
To activate the DOF for grease pencil, the Eevee option is used as main flag.
| March 29, 2018, 08:27 (GMT) | Merge branch 'greasepencil-object' into GP-DepthOfField
| March 29, 2018, 08:26 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| March 29, 2018, 08:23 (GMT) | WIP: Fix alpha channel and replace by weights
Still there is a problem with the external border.
Thanks Cl�ment for the help.
| March 28, 2018, 17:59 (GMT) | WIP: More work on shaders and framebuffers for DOF
Still there are problems with the alpha factor and all the scene is empty because alpha is always 0.
| March 28, 2018, 17:11 (GMT) | Remove texture Free for DOF
These textures are freed by draw manager and don't need explicit free.
| March 28, 2018, 17:06 (GMT) | Fix wrong function to assign texture to shader
| March 28, 2018, 16:09 (GMT) | WIP: Start to add DOF support
Still is not working. Save this commit as reference.
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