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Blender
Git "temp-greasepencil-object-stacksplit" branch commits.
Page: 40 / 137
March 8, 2018, 15:01 (GMT)
Cleanup smooth code and add one step more It's better add a loop instead to repeat function call. This is cleaner and we can add more steps if required.
March 8, 2018, 10:02 (GMT)
Colorpicker must be only in active window When there are multiwindows, the color picker only must work in the region that originated the operator.
March 8, 2018, 09:00 (GMT)
WIP: Make active smooth for 2 last points The smooth now works with the last two points, but for oldest (p-2), uses a reduction factor to avoid strong changes. This commit is part of the experimental smooth test.
March 8, 2018, 08:36 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 7, 2018, 18:10 (GMT)
Missing in previous active smooth commit The parameter must be used when call smooth function. Fix error in values too.
March 7, 2018, 17:10 (GMT)
Minor tweaks to input samples function Now, the thickness is reduced at different levels depending of samples. The values have been obtained by experimentation.
March 7, 2018, 16:44 (GMT)
WIP: Smooth while drawing stroke Initial implementation of active smooth while drawing. The UI parameter is experimental, so maybe in the future is removed/replaced.
March 7, 2018, 10:06 (GMT)
Remove unused affect_pressure parameter in smooth This parameter was defined but internally was never used. The reason to disable this was that after testing, smooth the pressure got weird autistics results.
March 7, 2018, 09:50 (GMT)
Chnage overlap factor for Dots to 0.5 The value used before was affected by a bug in point fragment shader. After fixing this bug, the right value here is 0.5 not 0.3.
March 7, 2018, 08:44 (GMT)
Make Dots mode thickness equal to Line mode The dots was using half of thickness and when change the mode to line, the line was thicker. Now, both thickness are equal.
March 7, 2018, 07:23 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 6, 2018, 18:15 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 6, 2018, 18:14 (GMT)
WIP: Integrate Cycles render This is the first try to integrate the Cycles render with Grease Pencil. Eevee uses its own call and don't need all this stuff because reuse all Eevee initialization code.
March 6, 2018, 14:45 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 5, 2018, 14:52 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 5, 2018, 14:51 (GMT)
Prepare eraser icon to use different images The code is ready to change the icon for each type of eraser, but as it's not decided yet, we keep the same image in all of them while we decide new design.
March 4, 2018, 15:13 (GMT)
Move mode type check before set mode The mode must be verified for this object type before apply new mode.
March 4, 2018, 12:52 (GMT)
More changes in object mode switch The outliner does not need special code. Mode change still need more work, because in some situations, still the old mode remains activated.
March 3, 2018, 15:52 (GMT)
UI: Move brush mode to separated panel This option has been moved to a separated panel because is too disruptive to have in the main brush panel. Maybe in the future must be moved to new location, but we put here while we found a better place.
March 3, 2018, 15:18 (GMT)
UI: Change Pin icon location