January 31, 2017, 09:14 (GMT) |
Unittest: refresh blender between tests |
January 30, 2017, 17:31 (GMT) |
Mesh batch caches should not be stored in file |
January 30, 2017, 17:24 (GMT) |
Properties Editor: Collection context |
January 30, 2017, 17:23 (GMT) |
Collections Editor: populate header with operators |
January 30, 2017, 17:23 (GMT) |
SceneCollection.objects.active_index (for user interface) |
January 30, 2017, 17:21 (GMT) |
Collection related operators barebones Those are the operators for the collections editor, and the collection property panel |
January 30, 2017, 17:21 (GMT) |
RNA: collection override |
January 30, 2017, 17:21 (GMT) |
bpy.context.layer_collection |
January 30, 2017, 14:35 (GMT) |
Fixed unfreed memory |
January 30, 2017, 14:17 (GMT) |
Fix crash on read file |
January 30, 2017, 14:09 (GMT) |
Fixed Pointer problem. Now materials are working. |
January 30, 2017, 13:41 (GMT) |
Added scene.active_engine_settings |
January 30, 2017, 13:20 (GMT) |
Collection Editor based on patch by Julian Eisel This is extracted from the layer-manager branch. With the following changes: * Renamed references of layer manager to collections manager * I didn't include the editors/space_collections/ draw and util files. I still need to bring the drawing code here, so we see something. |
January 30, 2017, 13:15 (GMT) |
Layers: allow anonymous collection, and set active collection when linking it |
January 30, 2017, 12:03 (GMT) |
Fixed Engine name length |
January 30, 2017, 11:19 (GMT) |
Fix read/writefile.c |
January 30, 2017, 01:24 (GMT) |
Changes to DNA/RNA. Follow same layout as sensors. |
January 28, 2017, 23:55 (GMT) |
Change in DNA/RNA. Still missing freeing and read/write. |
January 27, 2017, 16:17 (GMT) |
Added switch to test viewport cache |
January 27, 2017, 14:20 (GMT) |
Temporarily prevent crash on edit mode |
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