Blender Git Loki

Blender Git "temp_hair_modifiers" branch commits.

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November 5, 2014, 18:17 (GMT)
New debug element "circle" for simulations, which is quite useful for
visualizing scalar fields.
November 5, 2014, 17:23 (GMT)
Resurrection of 2.49 feature:

Ghosting of original arrow position while we are interacting with an
arrow widget.
November 5, 2014, 17:09 (GMT)
Make projection code for arrow widget better. Also add some code to
allow tweaking of properties
November 5, 2014, 16:25 (GMT)
Debug grid drawing for hair volume was drawing one subdivision too many.
November 5, 2014, 10:41 (GMT)
Merge branch 'master' into wiggly-widgets
November 4, 2014, 16:58 (GMT)
Warnings
November 4, 2014, 16:10 (GMT)
Merge branch 'master' into gooseberry
November 4, 2014, 16:02 (GMT)
Support animation of camera dof properties.

Also minor cleanup
November 4, 2014, 15:47 (GMT)
Support animation of camera dof properties.

Also minor cleanup
November 4, 2014, 14:29 (GMT)
Merge branch 'viewport_experiments' into gooseberry

Conflicts:
release/scripts/startup/bl_ui/properties_data_camera.py
release/scripts/startup/bl_ui/space_view3d.py
November 4, 2014, 14:26 (GMT)
Avoid freeing and reading/writing NULL pointers. Should not happen often
but better guard against it.
November 4, 2014, 14:25 (GMT)
Only show properties if not in camera view, else direct user to camera
properties
November 4, 2014, 13:48 (GMT)
Avoid freeing and reading/writing NULL pointers. Should not happen often
but better guard against it.
November 4, 2014, 13:30 (GMT)
Support camera GPU parameters when looking/rendering through camera in
the viewport.
November 4, 2014, 13:30 (GMT)
Use own file for GPU option types.

* Add gpu options for depth of field to camera - still inactive.
* GPUFXOptions now passed to the compositing system startup
so users can swap options if they wish to

This commit changes read-write data again, people should reset their
values again (sorry for that but this is still WIP)
November 4, 2014, 13:28 (GMT)
Support camera GPU parameters when looking/rendering through camera in
the viewport.
November 4, 2014, 12:02 (GMT)
Use own file for GPU option types.

* Add gpu options for depth of field to camera - still inactive.
* GPUFXOptions now passed to the compositing system startup
so users can swap options if they wish to

This commit changes read-write data again, people should reset their
values again (sorry for that but this is still WIP)
November 4, 2014, 10:24 (GMT)
Merge branch 'terrible_consequencer' into gooseberry
November 4, 2014, 10:12 (GMT)
Merge branch 'viewport_experiments' into gooseberry

Conflicts:
source/blender/makesdna/DNA_view3d_types.h
November 4, 2014, 08:23 (GMT)
Merge branch 'master' into gooseberry
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021