Blender Git Loki

Blender Git "temp_test_sc_keymap" branch commits.

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April 29, 2021, 13:28 (GMT)
Fix invalid parameter type in bmlog.
April 29, 2021, 02:31 (GMT)
* Eeek, left in an ATTR_NO_OPT attribute
April 29, 2021, 02:11 (GMT)
* The dyntopo remesher is now a bit smarter about avoiding
certain degenerate cases that produce lots of bad geometry (and
also bad PBVHs that slows down the whole mesh).
+ A very small amount of surface smoothing is now applied by dyntopo.
+ The recursive functions that expand the region considered by dyntopo
now ignore "front face only" for depths less then 5.
+ The number of edges dyntopo can split or collapse in one run has been cut in
half to 4k.
- This limit is also now dynamically adjusted by a measure
of how skinny the edges are.
April 28, 2021, 19:55 (GMT)
Merge branch 'master' into sculpt-dev
April 27, 2021, 21:54 (GMT)
Sculpt: Add operator to store a limit surface manually
April 27, 2021, 20:42 (GMT)
Merge branch 'master' into sculpt-dev
April 27, 2021, 20:38 (GMT)
fix compile error
April 27, 2021, 20:20 (GMT)
Fix last commit flipping the order of booleans.
April 27, 2021, 20:04 (GMT)
* Got box trim tool working for dyntopo
- This required implementing SCULPT_UNDO_GEOMETRY for dyntopo.
That turned out to be more work then I expected. Basically
it writes an entire Mesh to BMLogEntry, which can be swapped
with current bmesh. Tricky part was patching bm log ids.
April 27, 2021, 19:31 (GMT)
Fix possible crash with dyntopo and clay strips normal filter
April 27, 2021, 19:31 (GMT)
Merge branch 'master' into sculpt-dev
April 27, 2021, 16:51 (GMT)
Edit face set brush now works for pbvh bmesh
April 27, 2021, 16:31 (GMT)
Merge branch 'master' into sculpt-dev
April 27, 2021, 16:12 (GMT)
Enable color filter brush for pbvh bmesh
April 27, 2021, 16:07 (GMT)
One more null ptr check
April 27, 2021, 16:01 (GMT)
* Fix null ptr bug in automasking code
April 27, 2021, 00:44 (GMT)
* Fix bug in last commit where boundary flags weren't properly
updated after symmetrize.
April 25, 2021, 22:12 (GMT)
Fix memory corruption in sculpt neighbors code
April 25, 2021, 21:51 (GMT)
* Boundary info is no longer initialized with
SCULPT_boundary_info_ensure, instead PBVH_BMESH keeps
track of boundary vert flags internally. This prevents
nasty first-click lag on the smooth brush as well as anything
with autosmooth.
April 25, 2021, 21:02 (GMT)
* Fixed SCULPT_dynamic_topology_sync_layers to properly sync
active/render/clone/mask layers indices.
* Fixed sculpt color bugs in pbvh drawing for bmesh.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021