April 15, 2021, 23:24 (GMT) |
Sculpt Symmetrize: Initial working version |
April 15, 2021, 22:56 (GMT) |
Sculpt Symmetrize: Add base symmetrize map code |
April 15, 2021, 22:47 (GMT) |
Sculpt Symmetrize: sculpt_symmetrize file and main loop |
April 15, 2021, 22:38 (GMT) |
Sculpt Symmetrize: Initial commit |
April 15, 2021, 18:28 (GMT) |
Object: Make flash animation slower |
April 15, 2021, 18:26 (GMT) |
Object: Use theme select color for animation |
April 15, 2021, 18:14 (GMT) |
Merge branch 'master' into sculpt-dev |
April 15, 2021, 05:07 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
April 15, 2021, 05:04 (GMT) |
commit prior to merge |
April 15, 2021, 05:02 (GMT) |
Last attempt at fixing boundary brush for now. Unassigned boundary verts now get bend data from their neighbors. Still isn't quite satisfactory but better then before. |
April 15, 2021, 01:41 (GMT) |
* Fix crash in boundary sculpt tool * For some reason boundary tool sometimes fails to match verts to boundary verts. It now simply freezes them in place if that happens |
April 14, 2021, 22:55 (GMT) |
Commit current code state |
April 13, 2021, 08:44 (GMT) |
Fix another crash |
April 13, 2021, 08:08 (GMT) |
Fix infinite loop bug |
April 12, 2021, 11:19 (GMT) |
Fix extremely nastly memory corruption bug in pbvh |
April 12, 2021, 06:39 (GMT) |
* Fix bug in last commit, broke draw brush |
April 12, 2021, 05:03 (GMT) |
Fix dyntopo undo bug |
April 12, 2021, 04:44 (GMT) |
fix last commit |
April 12, 2021, 04:42 (GMT) |
Fix crash |
April 12, 2021, 02:29 (GMT) |
Get rid of various __attribute__((optnone)) I had scattered throughout the code |
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