March 24, 2021, 17:48 (GMT) |
Cleanup: Clang format |
March 24, 2021, 17:47 (GMT) |
Cloth Filter: Add pinch origin modes |
March 24, 2021, 17:12 (GMT) |
Cloth Filter: Add symmetry support to pinch deformation mode |
March 23, 2021, 16:54 (GMT) |
Merge branch 'master' into sculpt-dev |
March 21, 2021, 23:26 (GMT) |
* Added a new CustomData type for dyntopo vertex data: MDynTopoVert. It stores: - Original coordiates, colors and mask (which were previously four seperate layers). - A bitmask with (currently) one bitflag, whether or not a vertex is on a boundary. I needed to cache calculating vertex boundary state (which involves iterating over the edges surrounding a vertex) and got fed up with having so many CD layers for dyntopo. This struct consolidates them and saves having yet another layer just to store a flag. |
March 20, 2021, 01:01 (GMT) |
Merge from master |
March 19, 2021, 19:08 (GMT) |
Merge branch 'master' into sculpt-dev |
March 19, 2021, 17:57 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
March 19, 2021, 17:44 (GMT) |
Merge branch 'master' into sculpt-dev |
March 18, 2021, 15:42 (GMT) |
Merge branch 'master' into sculpt-dev |
March 17, 2021, 15:58 (GMT) |
Sculpt Expand: Split snap event into two separate events |
March 17, 2021, 15:49 (GMT) |
Sculpt Expand: Add Poly Loop Falloff mode |
March 17, 2021, 15:20 (GMT) |
Merge branch 'master' into sculpt-dev |
March 17, 2021, 02:03 (GMT) |
Face Sets Topology: Improve keymap and creation delay |
March 17, 2021, 00:39 (GMT) |
Sculpt Poly Loop: Improve loop direction detection |
March 17, 2021, 00:20 (GMT) |
Face Sets Topology: Add repeat last and default keymap |
March 16, 2021, 23:07 (GMT) |
Sculpt Poly Loop: Move poly loop code to its own file |
March 16, 2021, 22:46 (GMT) |
Sculpt Poly Loop: refactor poly loop code for reusability |
March 16, 2021, 22:17 (GMT) |
Face Sets Topology: Initial working version |
March 16, 2021, 21:48 (GMT) |
Face Sets Topology: Initial loop iteration implementation (one side only) |
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