February 9, 2021, 23:35 (GMT) |
Merge branch 'master' into sculpt-dev |
February 9, 2021, 19:18 (GMT) |
Sculpt expand: Fix crash when missing connected components |
February 8, 2021, 23:30 (GMT) |
Sculpt: fix pose brush flood fill with symmetry |
February 8, 2021, 19:27 (GMT) |
Sculpt Expand: Force expand to work only on active connected components |
February 8, 2021, 18:02 (GMT) |
Fix crash in versioning code |
February 8, 2021, 18:01 (GMT) |
Sculpt Expand: Fix keymap entry for snapping |
February 8, 2021, 17:59 (GMT) |
Scupt: Fix failed scene projection with ortographic views |
February 8, 2021, 17:42 (GMT) |
Sculpt: Fix wrong vertex normals in Scene Project |
February 8, 2021, 07:17 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
February 8, 2021, 07:01 (GMT) |
* Yet another attempt at writing a faster distance to tri function. I think I will end up writing a less accurate version and be done with it. This is a consistent hotspot in profiling. * Fixed a few more undo bugs |
February 7, 2021, 18:33 (GMT) |
PBVH depth: Improve detection with normal orientation in trim |
February 7, 2021, 18:18 (GMT) |
Merge branch 'arcpatch-D9622' into sculpt-dev |
February 7, 2021, 18:12 (GMT) |
Sculpt: Location option for lasso trim and depth info This adds a location option to the trim lasso tool to position the shape in the middle of the volume of the object instead of in the surface under the cursor. {F9349724} In order to make this work, the SCULPT_cursor_geometry_info_update can now also get the depth of the geometry from the raycast. The depth is calculated as the second further intersecting triangle in the raycast over the entire mesh. This information will also be used to improve and create new tools. Differential Revision: https://developer.blender.org/D9622 |
February 7, 2021, 17:54 (GMT) |
Sculpt Expand: Use visibility state for enabled values |
February 7, 2021, 16:59 (GMT) |
Sculpt Expand: Fix gradient when using invert |
February 7, 2021, 16:53 (GMT) |
Sculpt Expand: Enable gradient when enabling brush gradient |
February 7, 2021, 16:49 (GMT) |
Merge branch 'master' into sculpt-dev |
February 7, 2021, 16:45 (GMT) |
Sculpt: fix pose and expand floodfill initial vertex |
February 7, 2021, 16:42 (GMT) |
Sculpt: Boundary circle deformation mode |
February 5, 2021, 20:59 (GMT) |
Cleanup: clang format |
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