Blender Git Loki

Blender Git "temp_test_sc_keymap" branch commits.

Page: 34 / 43

December 24, 2020, 15:30 (GMT)
Preparte curvature fairing and Fairing edit mode operator
December 23, 2020, 18:23 (GMT)
Merge branch 'master' into sculpt-dev
December 23, 2020, 06:47 (GMT)
Fixed undo bugs caused by SculptVertRef refactor. I need to figure out
the right way to make assigning a pointer to a SculptVertRef to an int*
spit out a compiler error.
December 22, 2020, 22:59 (GMT)
Merge branch 'master' into sculpt-dev
December 22, 2020, 22:59 (GMT)
Sculpt: Mask Init operator and random init modes
December 22, 2020, 22:11 (GMT)
Added a new cavity automasking mode for sculpt colors painting.
In theory it should also work with other sculpt tools (the
automasking code is fairly general) though it doesn't seem
to do much.
December 22, 2020, 15:30 (GMT)
Merge branch 'master' into sculpt-dev
December 21, 2020, 22:44 (GMT)
Merge branch 'master' into sculpt-dev
December 21, 2020, 20:17 (GMT)
Merge branch 'master' into sculpt-dev
December 21, 2020, 20:16 (GMT)
Sculpt: Scene Project Brush
December 21, 2020, 19:00 (GMT)
Sculpt: Face Set Edit fill component mode
December 21, 2020, 15:19 (GMT)
Merge branch 'master' into sculpt-dev
December 21, 2020, 09:08 (GMT)
Merge remote-tracking branch 'origin/master' into temp_bmesh_multires

Also redid vcol boundary tool icon, and made a little icon for sculpt
color paint.
December 20, 2020, 15:10 (GMT)
Merge branch 'master' into sculpt-dev
December 19, 2020, 20:00 (GMT)
Merge branch 'master' into sculpt-dev
December 19, 2020, 16:46 (GMT)
Sculpt: Improve boundary artifacts in fairing mask with line gestures
December 19, 2020, 16:00 (GMT)
Merge branch 'master' into sculpt-dev
December 18, 2020, 19:10 (GMT)
Merge branch 'master' into sculpt-dev
December 17, 2020, 21:28 (GMT)
Merge branch 'master' into sculpt-dev
December 17, 2020, 18:24 (GMT)
Fix crash in combine proxies
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021