November 14, 2020, 06:50 (GMT) |
XR: Improve raycast select in edit mode Limit raycast test to selected objects. |
November 13, 2020, 16:45 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 13, 2020, 16:26 (GMT) |
XR: Support mesh editing with grab operator Uses similar mechanics as object mode, but interpolation and offsets are not yet supported. |
November 13, 2020, 16:23 (GMT) |
XR: Ensure mesh object for edit mode raycast |
November 13, 2020, 16:10 (GMT) |
Increase line width for controllers / raycast |
November 13, 2020, 16:08 (GMT) |
XR: Remove Z-up conversion for pose actions Not applying an implicit Z-up conversion for OpenXR coordinates may be better since poses may have different orientations / tracking spaces. Users can instead apply custom pose offsets via the UI / Python API if necessary. |
November 11, 2020, 14:42 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 11, 2020, 14:30 (GMT) |
XR: Implement XR grab operator Transforms selected objects' location / rotation relative to a controller's pose. Very basic compared to the existing transform operators (which can also be used in VR via modal_3d), but provides a more natural interaction in VR. |
November 8, 2020, 13:55 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 7, 2020, 12:08 (GMT) |
XR: Remove controller overlay object Object was originally meant to visualize the controller and be drawn by the overlay engine, however it was unused since controllers are now drawn via draw handlers. It might be added again in the future for drawing more complex controller geometry. |
November 7, 2020, 10:04 (GMT) |
XR: Add XR region type to View3D space type Enables add-ons to draw to the XR surface and mirror window by adding a View3D draw handler of region type 'XR' and draw type 'POST_VIEW'. Also allows individual toggling of controller drawing and custom overlays. |
November 7, 2020, 08:44 (GMT) |
XR: Draw controller overlays in mirror view |
November 7, 2020, 07:46 (GMT) |
XR: Store multiple paths in GHOST_XrActionBinding Facilitates action binding creation debugging by narrowing errors down to an interaction profile and action. |
November 7, 2020, 06:19 (GMT) |
XR: Check for valid stage reference space bounds Even if the stage reference space is supported by the XR runtime, the bounds may be invalid (0, 0) if the user did not define a tracking space via the runtime's UI. In this case, fall back to the local tracking space. |
November 6, 2020, 14:58 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 6, 2020, 14:56 (GMT) |
XR: Fix projection selection in edit mode Use window region dimensions instead of XR surface dimensions. Add winrct offset for box select. |
November 6, 2020, 14:42 (GMT) |
XR: Fix raycast deselect empty for edit mode |
November 6, 2020, 12:48 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 6, 2020, 12:46 (GMT) |
Fix errors after merge |
November 6, 2020, 12:40 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
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