Blender Git Loki

Blender Git "xr-controller-support" branch commits.

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November 22, 2020, 09:29 (GMT)
XR: Improve error logs when creating actions

Include action set name in case multiple action sets have an action
with the same name.
November 16, 2020, 09:15 (GMT)
Merge branch 'master' into xr-actions-D9124
November 15, 2020, 14:52 (GMT)
Merge branch 'master' into xr-actions-D9124
November 15, 2020, 14:46 (GMT)
XR: Enable switching action sets during session

Since xrSuggestInteractionProfileBindings() overwrites any existing
profile bindings, the solution is to suggest bindings from all action
sets at the same time (done just before attaching action sets to the
session).
November 15, 2020, 14:38 (GMT)
Cleanup: Comments
November 14, 2020, 13:22 (GMT)
Cleanup: comments, variables
November 14, 2020, 06:52 (GMT)
XR: Support axis (vector2f) input actions
November 14, 2020, 06:50 (GMT)
XR: Improve raycast select in edit mode

Limit raycast test to selected objects.
November 13, 2020, 16:45 (GMT)
Merge branch 'master' into xr-actions-D9124
November 13, 2020, 16:26 (GMT)
XR: Support mesh editing with grab operator

Uses similar mechanics as object mode, but interpolation and offsets
are not yet supported.
November 13, 2020, 16:23 (GMT)
XR: Ensure mesh object for edit mode raycast
November 13, 2020, 16:10 (GMT)
Increase line width for controllers / raycast
November 13, 2020, 16:08 (GMT)
XR: Remove Z-up conversion for pose actions

Not applying an implicit Z-up conversion for OpenXR coordinates may
be better since poses may have different orientations / tracking
spaces. Users can instead apply custom pose offsets via the UI /
Python API if necessary.
November 11, 2020, 14:42 (GMT)
Merge branch 'master' into xr-actions-D9124
November 11, 2020, 14:30 (GMT)
XR: Implement XR grab operator

Transforms selected objects' location / rotation relative to a
controller's pose. Very basic compared to the existing transform
operators (which can also be used in VR via modal_3d), but provides
a more natural interaction in VR.
November 8, 2020, 13:55 (GMT)
Merge branch 'master' into xr-actions-D9124
November 7, 2020, 12:08 (GMT)
XR: Remove controller overlay object

Object was originally meant to visualize the controller and be drawn
by the overlay engine, however it was unused since controllers are
now drawn via draw handlers. It might be added again in the future
for drawing more complex controller geometry.
November 7, 2020, 10:04 (GMT)
XR: Add XR region type to View3D space type

Enables add-ons to draw to the XR surface and mirror window by
adding a View3D draw handler of region type 'XR' and draw type
'POST_VIEW'. Also allows individual toggling of controller drawing
and custom overlays.
November 7, 2020, 08:44 (GMT)
XR: Draw controller overlays in mirror view
November 7, 2020, 07:46 (GMT)
XR: Store multiple paths in GHOST_XrActionBinding

Facilitates action binding creation debugging by narrowing
errors down to an interaction profile and action.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021