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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Branches -> snap_system_store_2d_vectors
"Snap_system_store_2d_vectors" branch
Total commits : 1
Total committers : 1
First Commit : March 14, 2017
Latest Commit : March 14, 2017
Commits by Date
Date | Number of Commits | |
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March 14, 2017 | 1 |
Committers
Author | Number of Commits |
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Germano Cavalcante | 1 |
Popular Files
Filename | Total Edits |
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view3d_walk.c | 1 |
stubs.c | 1 |
transform_snap_object.c | 1 |
view3d_ruler.c | 1 |
ED_transform_snap_object_context.h | 1 |
bvhutils.c | 1 |
editarmature_sketch.c | 1 |
ED_transform.h | 1 |
BLI_kdopbvh.c | 1 |
rna_scene_api.c | 1 |
Latest commits
March 14, 2017, 18:08 (GMT) |
Initial Commit: Snap System: Store 2d arrays in cached to make the snap test. This is a branch just fot test. Since storing 2d arrays gives more freedom for code changes and is more efficient. There are some limitations to this code: - Any change in view3d, or in the object_matrix, makes it necessary to update the cache (which is not done yet); - Objects are stored in a ListBase at the time the context is created. This does not guarantee that objects added after its creation are included in the snap. - Objects deleted after context creation can bring segfault problems. I will test the performance benefits after. |
MiikaHweb - Blender Git Statistics v1.06