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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Branches -> temp-cycles-source-reorganize
"Temp-cycles-source-reorganize" branch
Total commits : 3
Total committers : 1
First Commit : October 25, 2021
Latest Commit : October 25, 2021
Commits by Date
Date | Number of Commits | |
---|---|---|
October 25, 2021 | 3 |
Committers
Author | Number of Commits |
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Brecht Van Lommel | 3 |
Popular Files
Filename | Total Edits |
---|---|
scene.cpp | 3 |
tile.cpp | 3 |
bsdf_microfacet.h | 2 |
subd_dice.cpp | 2 |
kernel_arch_impl.h | 2 |
integrator_shade_light.h | 2 |
pass_accessor.h | 2 |
light_background.h | 2 |
constant_fold.cpp | 2 |
scene.h | 2 |
Latest commits
October 25, 2021, 22:44 (GMT) |
Fixes for Cycles source reorganize |
October 25, 2021, 19:18 (GMT) |
Cycles: remove prefix from source code file names Remove prefix of filenames that is the same as the folder name. This used to help when #includes were using individual files, but now they are always relative to the cycles root directory and so the prefixes are redundant. For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file. |
October 25, 2021, 19:13 (GMT) |
Cycles: changes to source code folders structure * Split render/ into scene/ and session/. The scene/ folder now contains the scene and its nodes. The session/ folder contains the render session and associated data structures like drivers and render buffers. * Move top level kernel headers into new folders kernel/camera/, kernel/film/, kernel/light/, kernel/sample/, kernel/util/ * Move integrator related kernel headers into kernel/integrator/ * Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/ For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file. |
MiikaHweb - Blender Git Statistics v1.06