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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> Gvgeo
George Vogiatzis (Gvgeo)
Total Commits : 10
Master Commits : 10
Branch Commits : 0
First Commit : April 3, 2019
Latest Commit : May 23, 2019
Commits by Month
Date | Number of Commits | |
---|---|---|
May, 2019 | 5 | |
April, 2019 | 5 |
Favourite Files
Filename | Total Edits |
---|---|
screen_ops.c | 2 |
screen_edit.c | 2 |
DNA_screen_types.h | 2 |
versioning_userdef.c | 2 |
versioning_280.c | 2 |
rna_userdef.c | 2 |
resources.c | 2 |
DNA_userdef_types.h | 2 |
space_userpref.py | 2 |
area.c | 2 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 46 | 4.6 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 480 | 48.0 |
Lines Removed | 230 | 23.0 |
Latest commits
May 23, 2019, 13:27 (GMT) |
Fix T65002: after hiding edit mode object, clicking in wireframe mode crashes Differential Revision: https://developer.blender.org/D4926 |
May 10, 2019, 15:16 (GMT) |
Fix T64434: error with save system info after recent changes Differential Revision: https://developer.blender.org/D4839 |
May 4, 2019, 12:11 (GMT) |
UI: Add Look Developer Balls Size option Note: Some adjustments were made compared to the diff mainly for code readability and made the default ball size 150px. Reviewed By: fclem Differential Revision: https://developer.blender.org/D4793 |
May 1, 2019, 16:05 (GMT) |
UI: move object origin size preference to themes Differential Revision: https://developer.blender.org/D4657 |
May 1, 2019, 15:17 (GMT) |
UI: improve readability of Normals menu in edit mode Also rename operators to match names in the menu. Differential Revision: https://developer.blender.org/D4659 |
April 25, 2019, 16:19 (GMT) |
Cleanup: remove unneeded screen_refresh_headersizes screen_geom_vertices_scale already checks if areas are too small for header. And header size will be set in region_rect_recursive from ED_area_initialize. Differential Revision: https://developer.blender.org/D4711 |
April 25, 2019, 16:19 (GMT) |
UI: keep timeline collapsed to header size when resizing window This restores functionality lost with e8c9e85401ef. Differential Revision: https://developer.blender.org/D4714 |
April 8, 2019, 20:51 (GMT) |
Fix T63386: text editor footer added multiple times. Differential Revision: https://developer.blender.org/D4663 |
April 5, 2019, 11:48 (GMT) |
Interface: New region type 'Footer', used by text editor * It can be hidden by dragging it up/down. * It can be at the top or bottom, independent of the header. * It uses the color theme from the header. * It does not change its color, when the area becomes active. Currently, it is used in the text editor to display the file path. Differential Revision: https://developer.blender.org/D4601 |
April 3, 2019, 13:01 (GMT) |
UI: Fix odd behavior in region sizing, simplify code * When resizing sidebars, don't collapse when the region becomes too big but instead clamp the region size to the available space. * Fix clicking the tab to expand sidebars no working if the sidebar is too wide to fit. Instead make it less wide so it does fit. * Fix incorrect limit on tool properties region height, for example in the file browser. Differential Revision: https://developer.blender.org/D4611 |
MiikaHweb - Blender Git Statistics v1.06