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Blender Git Statistics -> Developers -> hakanardo

Håkan Ardö (hakanardo)

Total Commits : 2
Master Commits : 1
Branch Commits : 1
First Commit : December 7, 2021
Latest Commit : December 8, 2021

Commits by Month

DateNumber of Commits
December, 20212

Commit Distribution

PathNumber of Commits
lineart-shadow1
master1

Favourite Files

FilenameTotal Edits
camera.py2
properties.py2
CMakeLists.txt2
properties_data_camera.py2
camera.cpp2
projection.h2
types.h2
camera.cpp2
camera.h2

File Changes

ActionTotalPer Commit
Added21.0
Modified168.0

Code Changes

ActionTotalPer Commit
Lines Added428214.0
Lines Removed21.0

Latest commits Feed

Revision 9058f41 by Håkan Ardö / YimingWu (lineart-shadow)
December 8, 2021, 06:53 (GMT)
Cycles: add Fisheye Lens Polynomial camera model

This allows real world cameras to be modeled by specifying the coordinates of a
4th degree polynomial that relates a pixels distance (in mm) from the optical
center on the sensor to the angle (in radians) of the world ray that is
projected onto that pixel.

This is available as part of the panoramic lens type, however it can also be
used to model lens distortions in projective cameras for example.

Differential Revision: https://developer.blender.org/D12691
Revision 24e0165 by Håkan Ardö / Brecht Van Lommel (master)
December 7, 2021, 19:05 (GMT)
Cycles: add Fisheye Lens Polynomial camera model

This allows real world cameras to be modeled by specifying the coordinates of a
4th degree polynomial that relates a pixels distance (in mm) from the optical
center on the sensor to the angle (in radians) of the world ray that is
projected onto that pixel.

This is available as part of the panoramic lens type, however it can also be
used to model lens distortions in projective cameras for example.

Differential Revision: https://developer.blender.org/D12691

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