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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> hakanardo
Håkan Ardö (hakanardo)
Total Commits : 2
Master Commits : 1
Branch Commits : 1
First Commit : December 7, 2021
Latest Commit : December 8, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2021 | 2 |
Commit Distribution
Path | Number of Commits |
---|---|
lineart-shadow | 1 |
master | 1 |
Favourite Files
Filename | Total Edits |
---|---|
camera.py | 2 |
properties.py | 2 |
CMakeLists.txt | 2 |
properties_data_camera.py | 2 |
camera.cpp | 2 |
projection.h | 2 |
types.h | 2 |
camera.cpp | 2 |
camera.h | 2 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 2 | 1.0 |
Modified | 16 | 8.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 428 | 214.0 |
Lines Removed | 2 | 1.0 |
Latest commits
Revision 9058f41 by Håkan Ardö / YimingWu (lineart-shadow) December 8, 2021, 06:53 (GMT) |
Cycles: add Fisheye Lens Polynomial camera model This allows real world cameras to be modeled by specifying the coordinates of a 4th degree polynomial that relates a pixels distance (in mm) from the optical center on the sensor to the angle (in radians) of the world ray that is projected onto that pixel. This is available as part of the panoramic lens type, however it can also be used to model lens distortions in projective cameras for example. Differential Revision: https://developer.blender.org/D12691 |
December 7, 2021, 19:05 (GMT) |
Cycles: add Fisheye Lens Polynomial camera model This allows real world cameras to be modeled by specifying the coordinates of a 4th degree polynomial that relates a pixels distance (in mm) from the optical center on the sensor to the angle (in radians) of the world ray that is projected onto that pixel. This is available as part of the panoramic lens type, however it can also be used to model lens distortions in projective cameras for example. Differential Revision: https://developer.blender.org/D12691 |
MiikaHweb - Blender Git Statistics v1.06