Blender Git Statistics -> Developers -> hakanardo
Håkan Ardö (hakanardo)
Total Commits : 2
Master Commits : 1
Branch Commits : 1
First Commit : December 7, 2021
Latest Commit : December 8, 2021
Commits by Month
| Date | Number of Commits | |
|---|---|---|
| December, 2021 | 2 | |
Commit Distribution
| Path | Number of Commits |
|---|---|
| lineart-shadow | 1 |
| master | 1 |
Favourite Files
| Filename | Total Edits |
|---|---|
| properties_data_camera.py | 2 |
| camera.cpp | 2 |
| projection.h | 2 |
| types.h | 2 |
| camera.cpp | 2 |
| camera.h | 2 |
| camera.py | 2 |
| properties.py | 2 |
| CMakeLists.txt | 2 |
File Changes
| Action | Total | Per Commit |
|---|---|---|
| Added | 2 | 1.0 |
| Modified | 16 | 8.0 |
Code Changes
| Action | Total | Per Commit |
|---|---|---|
| Lines Added | 428 | 214.0 |
| Lines Removed | 2 | 1.0 |
Latest commits 
Revision 9058f41 by Håkan Ardö / YimingWu (lineart-shadow) December 8, 2021, 06:53 (GMT) |
Cycles: add Fisheye Lens Polynomial camera model This allows real world cameras to be modeled by specifying the coordinates of a 4th degree polynomial that relates a pixels distance (in mm) from the optical center on the sensor to the angle (in radians) of the world ray that is projected onto that pixel. This is available as part of the panoramic lens type, however it can also be used to model lens distortions in projective cameras for example. Differential Revision: https://developer.blender.org/D12691 |
December 7, 2021, 19:05 (GMT) |
Cycles: add Fisheye Lens Polynomial camera model This allows real world cameras to be modeled by specifying the coordinates of a 4th degree polynomial that relates a pixels distance (in mm) from the optical center on the sensor to the angle (in radians) of the world ray that is projected onto that pixel. This is available as part of the panoramic lens type, however it can also be used to model lens distortions in projective cameras for example. Differential Revision: https://developer.blender.org/D12691 |
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