Blender Git Loki

Kaikki Blender Git kommitit.

Page: 1032 / 8462

December 22, 2020, 18:00 (GMT)
GPencil: Move Interpolate Tool above Annotation in Draw mode

December 22, 2020, 17:51 (GMT)
GPencil: Code clenaup

December 22, 2020, 17:20 (GMT)
Fix build error
December 22, 2020, 17:18 (GMT)
UI: keep image open button always visible in image editor datablock selector

Does not need to be hidden in the menu.
December 22, 2020, 17:13 (GMT)
Merge branch 'master' into refactor-idprop-ui-data
Revision 00ff3df by Hans Goudey (master)
December 22, 2020, 16:35 (GMT)
Cleanup: Reduce variable scope in object.c
December 22, 2020, 16:33 (GMT)
GPencil: Apply flip stroke in sequence interpolation

December 22, 2020, 16:26 (GMT)
GPencil: Remove popover and add tool to Draw

December 22, 2020, 16:17 (GMT)
GPencil: Fix Curve problem in UI

December 22, 2020, 16:05 (GMT)
GPencil: Change sequence operator and other UI changes

December 22, 2020, 15:30 (GMT)
Merge branch 'master' into sculpt-dev
December 22, 2020, 14:08 (GMT)
Fix Cycles OptiX runtime compilation broken after shader raytracing

Need to pass the appropriate flags as we do for compilation as part of the
CMake build.
December 22, 2020, 13:25 (GMT)
Fix T84006: Cycles AOV not written with some mix shader node set ups
December 22, 2020, 13:05 (GMT)
RNA: make `bpy.data.orphans_purge()` return number of deleted datablocks

Sometimes multiple calls to `bpy.data.orphans_purge()` are needed to
delete all orphans, because a call can turn previously-used datablocks
into orphans. Returning the number of deleted datablocks makes it
possible to keep looping until nothing can be deleted any more.

This patch keeps track of deletions in `id_delete()` so that it can be
returned up the call stack.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D9918
December 22, 2020, 10:43 (GMT)
VSE: handle IO errors when reading disk cache header and version

Respond to return values of `fscanf()` and `fread()` to detect and
handle I/O errors. Not only is error handling a good idea, this also
prevents warnings from GCC that `fread()` and `fscanf()` return values
are ignored.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D9915
December 22, 2020, 09:04 (GMT)
Animation: Bake Action, improved discontinuity filter for bones

Perform the same filtering as e5528904f12104ee31e7b67b54f2a4b3f14cec1e
introduced for object rotations, for bone rotations.
December 22, 2020, 04:50 (GMT)
VSE: Fix animation versioning for bezier F-curves

`seq_convert_transform_animation()` converted only keyframed value, but
when bezier interpolation is used, posotion of handles was unchanged.
This caused significant difference in animation.

I have checked only linear interpolation when testing versioning originally.
December 21, 2020, 22:44 (GMT)
Merge branch 'master' into sculpt-dev
December 21, 2020, 21:31 (GMT)
UI: Properties editor popover and outliner sync

This adds a popover to the properties editor. Currently the only setting
is for controlling outliner to properties syncing.

Because we cannot define a perfect heuristic to determine when
properties editors should change tabs based on outliner icon selection,
we need an option to enable or disable this behavior per properties
editor.

There are 3 options for controlling the syncing. Auto uses the heuristic
to only allow tab switching when a properties editor and outliner share
a border. On and off enable and disable syncing respectively.

Differential Revision: https://developer.blender.org/D9758
December 21, 2020, 20:17 (GMT)
Merge branch 'master' into sculpt-dev
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021