December 22, 2020, 18:00 (GMT) |
GPencil: Move Interpolate Tool above Annotation in Draw mode |
December 22, 2020, 17:51 (GMT) |
GPencil: Code clenaup |
December 22, 2020, 17:20 (GMT) |
Fix build error |
December 22, 2020, 17:18 (GMT) |
UI: keep image open button always visible in image editor datablock selector Does not need to be hidden in the menu. |
December 22, 2020, 17:13 (GMT) |
Merge branch 'master' into refactor-idprop-ui-data |
December 22, 2020, 16:35 (GMT) |
Cleanup: Reduce variable scope in object.c |
December 22, 2020, 16:33 (GMT) |
GPencil: Apply flip stroke in sequence interpolation |
December 22, 2020, 16:26 (GMT) |
GPencil: Remove popover and add tool to Draw |
December 22, 2020, 16:17 (GMT) |
GPencil: Fix Curve problem in UI |
December 22, 2020, 16:05 (GMT) |
GPencil: Change sequence operator and other UI changes |
December 22, 2020, 15:30 (GMT) |
Merge branch 'master' into sculpt-dev |
December 22, 2020, 14:08 (GMT) |
Fix Cycles OptiX runtime compilation broken after shader raytracing Need to pass the appropriate flags as we do for compilation as part of the CMake build. |
December 22, 2020, 13:25 (GMT) |
Fix T84006: Cycles AOV not written with some mix shader node set ups |
December 22, 2020, 13:05 (GMT) |
RNA: make `bpy.data.orphans_purge()` return number of deleted datablocks Sometimes multiple calls to `bpy.data.orphans_purge()` are needed to delete all orphans, because a call can turn previously-used datablocks into orphans. Returning the number of deleted datablocks makes it possible to keep looping until nothing can be deleted any more. This patch keeps track of deletions in `id_delete()` so that it can be returned up the call stack. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D9918 |
December 22, 2020, 10:43 (GMT) |
VSE: handle IO errors when reading disk cache header and version Respond to return values of `fscanf()` and `fread()` to detect and handle I/O errors. Not only is error handling a good idea, this also prevents warnings from GCC that `fread()` and `fscanf()` return values are ignored. Reviewed By: ISS Differential Revision: https://developer.blender.org/D9915 |
December 22, 2020, 09:04 (GMT) |
Animation: Bake Action, improved discontinuity filter for bones Perform the same filtering as e5528904f12104ee31e7b67b54f2a4b3f14cec1e introduced for object rotations, for bone rotations. |
December 22, 2020, 04:50 (GMT) |
VSE: Fix animation versioning for bezier F-curves `seq_convert_transform_animation()` converted only keyframed value, but when bezier interpolation is used, posotion of handles was unchanged. This caused significant difference in animation. I have checked only linear interpolation when testing versioning originally. |
December 21, 2020, 22:44 (GMT) |
Merge branch 'master' into sculpt-dev |
December 21, 2020, 21:31 (GMT) |
UI: Properties editor popover and outliner sync This adds a popover to the properties editor. Currently the only setting is for controlling outliner to properties syncing. Because we cannot define a perfect heuristic to determine when properties editors should change tabs based on outliner icon selection, we need an option to enable or disable this behavior per properties editor. There are 3 options for controlling the syncing. Auto uses the heuristic to only allow tab switching when a properties editor and outliner share a border. On and off enable and disable syncing respectively. Differential Revision: https://developer.blender.org/D9758 |
December 21, 2020, 20:17 (GMT) |
Merge branch 'master' into sculpt-dev |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021