August 15, 2020, 11:12 (GMT) |
GPencil: Fix add needed gpd reference |
August 15, 2020, 11:10 (GMT) |
GPencil: Add corner angle parameter This parameter allows the user to control at what angle corners are detected and considered by the fitting algorithm. |
August 15, 2020, 10:15 (GMT) |
GPencil: Cleanup int types to uint |
August 15, 2020, 10:15 (GMT) |
GPencil: Cleanup some variable types |
August 15, 2020, 09:55 (GMT) |
GPencil: Fix error and warnings after merge |
August 15, 2020, 09:15 (GMT) |
Merge branch 'master' into greasepencil-object |
August 15, 2020, 09:14 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
August 15, 2020, 07:29 (GMT) |
Use DrawManager for Image/UV Editor This project moves the current UV/Image editor drawing to the draw manager. Why would we do this: **Performance**: - current implementation would draw each texel per time. Multiple texels could be drawn per pixel what would overwrite the previous result. You can notice this when working with large textures. - repeat image drawing made this visible by drawing for a small period of time and stop drawing the rest. **Alpha drawing**: Current implementation would draw directly in display space. Giving incorrect results when displaying alpha transparent images. Old: {F8780114} New: {F8780113} This addresses {T52680} **Current Limitations** - The project can be activated in the user preferences as experimental features. When support of huge textures is implemented we can switch over. - Using images that are larger than supported by your GPU are resized (larger than 16000x16000). This leaves some blurring artifacts. We want to solve this after this patch has been reviewed and committed. Users will notice that the image is blurred a bit when zoomed in and looking at actual pixels. **TODO** * [ ] drawing of image unavailable grid. Need to check the use case for the current grid thing. * [x] drawing of masking + render info etc. * [ ] painting does not update the GPU textures. **Future** * Use smaller GPU textures when zoomed in. * Support huge texture sizes. * Migrate mask drawing to draw manager. Maniphest Tasks: T67530 Differential Revision: https://developer.blender.org/D8234 |
Revision f79dea9 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 15, 2020, 05:13 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp # Conflicts: # source/blender/blenloader/intern/versioning_280.c |
August 15, 2020, 03:24 (GMT) |
Outliner: Move view layer tree left when mode col is disabled |
Revision 278b753 by TempoDev (soc-2020-custom-menus) August 15, 2020, 01:35 (GMT) |
Merge branch 'soc-2020-custom-menus' of git.blender.org:blender into soc-2020-custom-menus |
August 15, 2020, 00:20 (GMT) |
tetgen flag default off |
August 14, 2020, 22:43 (GMT) |
Collections: Show icons in search menus Show in Object Properties > Instancing > Collection and elsewhere. Remove the link icon in UI_collection_color_icon_get because the link is redundant in that menu. |
August 14, 2020, 22:32 (GMT) |
Collections: Use filled collection icon in menus After using colored icons in menus, use normal icon for non-tagged collections for consistency. |
August 14, 2020, 22:27 (GMT) |
Outliner: Simplify collection drop tooltip Rather than specifying after/before/between for collection reorder, just use "Reorder collection(s)" similar to object reorder. |
August 14, 2020, 22:24 (GMT) |
Outliner: Add new row children filter Add a new filter to prevent the drawing of row icons. |
August 14, 2020, 20:53 (GMT) |
Fix T79790: GPencil sculpt strength icon changed in recent cleanup This commit restores the vertex colors which were lost in the cleanup. |
August 14, 2020, 20:39 (GMT) |
Merge branch 'blender-v2.90-release' |
August 14, 2020, 20:34 (GMT) |
UI: Fix type in multires modifier subpanel Thanks to @zanqdo for reporting "Subdivions" Also remove the empty space I left for the "Delete Lower" operator that never made it into 2.90. |
August 14, 2020, 20:22 (GMT) |
Cycles: Fixed small light tree volume bug |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021