Blender Git Loki

Kaikki Blender Git kommitit.

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October 14, 2021, 05:05 (GMT)
Sculpt: try to fix NaN bug
Revision 5fec6ed by Ankit Meel (master)
October 14, 2021, 04:36 (GMT)
Cleanup: silence Clang missing-braces warning.
October 14, 2021, 04:33 (GMT)
Geometry Nodes: Add Offset Option to Set Postion

Add a boolean field to the Set Position Node. This value allows
for each point to either have its position set to the input position
value or have the input value added to the current position.

Differential Revision: https://developer.blender.org/D12773
October 14, 2021, 03:06 (GMT)
Cleanup: avoid using size for array length in naming

Confusing when array allocation takes two kinds of size arguments.
October 14, 2021, 02:00 (GMT)
Cleanup: pass the sizeof(..) as the second arg for array allocation

By argument naming and convention this is the intended argument order.
October 14, 2021, 01:59 (GMT)
Sculpt: fix gcc compile errors
October 14, 2021, 01:59 (GMT)
Sculpt: fix missing extern keyword
October 14, 2021, 01:30 (GMT)
Sculpt: More BMLog fixes and cleanups

This commit rewrites much of the core BMLog
serialization logic.

BMLog originally did not support mesh
elements changing their internal topology,
which created ID conflicts in the log. Thus
it was impossible to use much of the BMesh API.
Instead DynTopo had its own implementations of
BM_edge_collapse and triangle edge splitting
that worked by recreating local mesh topology
from scratch.

I got rid of these functions a while ago and
tried to add support for elements changing
topology to BMLog. Unfortunatey I struggled to work
out all of the edge cases, and it turned out easier to
refactor the core serializer methods wholesale.
October 14, 2021, 01:00 (GMT)
Fix compile error with 'WITH_CXX_GUARDEDALLOC'

October 13, 2021, 21:57 (GMT)
Cleanup: clang-tidy, clang-format & spelling
October 13, 2021, 21:57 (GMT)
Fix reference counting error for world drag & drop

Error in 986d60490c0694941e27c070780c55f07b7b4842
October 13, 2021, 21:57 (GMT)
Fix invalid arguments to ED_gizmotypes_snap_3d_context_ensure
October 13, 2021, 21:41 (GMT)
Cleanup: remove unused includes in Compositor

And move unneeded includes in frequently used headers
to source files.

Slightly reduces compile time.
October 13, 2021, 21:41 (GMT)
Cleanup: remove `this->` for `m_` prefixed members in Compositor

For cleaning old code style as new code usually omit it.
October 13, 2021, 21:41 (GMT)
Cleanup: replace members `m_` prefix by `_` suffix in Compositor

To convert old code to the current convention and
use a single code style.
October 13, 2021, 21:41 (GMT)
Cleanup: convert camelCase naming to snake_case in Compositor

To convert old code to the current convention and
use a single code style.
October 13, 2021, 21:41 (GMT)
Cleanup: use `_` suffix for non-public data members in Compositor

For code style and clarity.
October 13, 2021, 21:41 (GMT)
Fix Compositor stack use after scope

Caused by {rBf84fb12f5d72433780a96} after changing
`get_areas_to_render` to return a vector instead of a span.
October 13, 2021, 21:41 (GMT)
Fix T90799: Box/Ellipse Mask node masking is off-centered

This is especially noticeable when using the default center with full
width and height as some borders are masked by 1 pixel.

The relative coordinates are now calculated respect the last ones
instead of the dimensions for centering, and the limits
are inclusive to mask more accurately.
October 13, 2021, 20:43 (GMT)
Cleanup: Snap Context Refactor

Move runtime parameters out of context creation.

Not being able to choose another region and v3d limits the use of the
snap API.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021