September 25, 2021, 07:38 (GMT) |
Sculpt: fix paint brush defaults |
September 25, 2021, 07:31 (GMT) |
Cleanup: typos in code and comments. No functional changes. |
September 25, 2021, 07:31 (GMT) |
Fix Alembic point cloud streaming. Point clouds are not imported and read anymore. This was caused by an API change in rB128eb6cbe928e58dfee1c64f340fd8d663134c26 which was not applied to `AbcPointsReader`. It did not cause a compile error as the base class as a default implementation for this method. |
September 25, 2021, 07:31 (GMT) |
Cleanup: use override/final for derived classes. This will help detecting missing API changes. Those keywords were added on classes which did not already use them. Also added missing `accepts_object_type()` on NURBS reader. |
September 25, 2021, 07:21 (GMT) |
fix small but significant typo |
September 25, 2021, 07:19 (GMT) |
Fix a few regressions in other paint modes. |
September 25, 2021, 06:01 (GMT) |
Merge branch 'temp-lineart-contained' into lineart-shadow |
September 25, 2021, 05:24 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
September 25, 2021, 04:04 (GMT) |
Sculpt: More brush channels stuff |
September 25, 2021, 03:39 (GMT) |
Small progress towards outputting attributes from modifier |
September 25, 2021, 01:47 (GMT) |
Sculpt: Unnest channels.channels in RNA * BrushChannelSet is now a pure collection. This eliminated the annoying brush.channels.channels paths, and also makes library overriding work. * Now sure I've done this correctly. Struct extended collection properties are a bit confusing. |
September 25, 2021, 01:04 (GMT) |
Merge branch 'master' into nodes-attribute-toggle-only-fields |
September 24, 2021, 22:10 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-merge-by-distance # Conflicts: # source/blender/blenkernel/BKE_node.h # source/blender/makesrna/intern/rna_nodetree.c |
September 24, 2021, 22:09 (GMT) |
removed unneeded change in CMake file |
September 24, 2021, 21:59 (GMT) |
merged master and updated the node to fields. |
September 24, 2021, 19:18 (GMT) |
Fix T91662: VSE Image overlay is drawn for backdrop Don't draw image overlay in timeline, image manipulation only works in preview. |
September 24, 2021, 19:08 (GMT) |
Fix T91639: Cycles crash rendering high resolution images with multiple passes We were writing large 2048x2048 tiles into EXR files, which appears to cause integer overflow inside the OpenEXR library when there are multiple passes. Now use smaller tiles in the image file, while still rendering large tiles. This adds the requirement that the render tile size must be a multiple of 128 or be smaller than 128, this is adjusted automatically. |
September 24, 2021, 19:06 (GMT) |
Geometry Nodes: Add versioning and legacy warning for random float node |
September 24, 2021, 19:03 (GMT) |
Geometry Nodes: Random Value Node This node replaces the deprecated Attribute Randomize node, populating a vector, float, integer or boolean field with random values. Vector, float, and integer have min/max settings, which are also field aware. The boolean type has a probability value for controlling what portion of the output should be true. All four types have a field seed input which is implicitly driven by the index, otherwise, all values would be the same "random" value. The Random Float node is now deprecated like other nodes, since it is redundant with this node. Differential Revision: https://developer.blender.org/D12603 |
September 24, 2021, 18:31 (GMT) |
Adapt to changes in master |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021