July 19, 2019, 15:20 (GMT) |
Mesh Batch Cache: Refactor Part 6 Add back subdiv facedot correct position. |
July 19, 2019, 15:19 (GMT) |
Mesh Batch Cache: Refactor Part 5 - Add Vcol support - Add UV/Tangent support - Add Orco support - Add Paint Line Mask support - Add Adjacency Lines support - Add EditUV face/line/point/facedot support - Add EditUV data flag support - Add EditUV StretchAngle/Area support - Add Facedots select index support - Add Weight support - Add Mesh Analysis support |
July 19, 2019, 15:10 (GMT) |
Cloth: fix derivative function The matrix was being transposed instead of inversing. |
July 19, 2019, 14:46 (GMT) |
Cloth: initial steps for obstacle metric planes calculation |
July 19, 2019, 14:17 (GMT) |
Fix assert in some cases when using DataTransfer modifier for custom normals. Reported by @sybren on IRC, thanks. Should be safe for 2.80. |
Revision 475aca0 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 19, 2019, 13:51 (GMT) |
GPencil: Fix errors after merge and compiler warnings The BKE_text_write function parameter list changed. Added some UNUSED_VARS to functions in development. |
Revision c4b57de by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 19, 2019, 13:29 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 3934144 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 19, 2019, 13:26 (GMT) |
GPencil: Add frame parameter to deformStroke callback This parameter can be necessary for some new modifiers in development. The parmeter was already there but it was removed, now we back again the parameter. |
July 19, 2019, 13:22 (GMT) |
GPencil: Fix wrong material when apply Opacity, Hue or Tint modifier When apply the modifier a new material is created, but it was assigned wrongly. The problem was the index was base 0 already, so subtract 1, got a wrong value. |
July 19, 2019, 13:22 (GMT) |
GPencil: Fix showing wrong material in brush panel with pinning The options of the material are from object material not pinned material. If the brush is pinned, the material must be the brush material and not the object material. |
July 19, 2019, 12:38 (GMT) |
Mesh Batch Cache: Refactor part 4 - Add edge factor support (with less hack + multithread support) - Add Facedots pos/nor/flag support - Add Loop normal support |
July 19, 2019, 12:38 (GMT) |
Mesh Batch Cache: Refactor part 3 - Add subrange usage for material triangles - Add loose edges/verts support for Mesh - Cleanup eval mesh selection - Add use_hide support - Add selection index Vbos - Add edit data vbo - Add dummy edgefac vbo |
July 19, 2019, 12:38 (GMT) |
Mesh Batch Cache: Refactor part 2 - Add extract_points indices - Enable tri/line/point extract and pos_nor attrib. |
July 19, 2019, 12:38 (GMT) |
Mesh Batch Cache: Refactor part 1 - Start refactoring MeshRenderData and mesh_render_data_create_ex - Add Iter functions - Add dummy callbacks - Add some Extract types (not enabled) |
July 19, 2019, 12:38 (GMT) |
Mesh Batch Cache: Refactor start - Put placeholders vbos/ibos - Restructure the buffers cache : One cache for final mesh and one for the edit mesh cage. |
July 19, 2019, 12:38 (GMT) |
GPU: Batch: Reverse order of VBO binding This is to ensure the vbo[0] always has predecence over other VBO. This is important for overriding attributes by switching vbo binding order. |
July 19, 2019, 12:38 (GMT) |
GPU: Vertex Format: Bump max name per attribute to 6 This is to add pos as an alias to UVs. |
July 19, 2019, 12:38 (GMT) |
GPU: Add vertex format deinterleaving This makes it possible to have each attrib use a contiguous portion of the vertex buffer, making attribute filling much more easy and fast as this is how they are store in blender Custom Data layers. |
July 19, 2019, 12:38 (GMT) |
GPU: Add GPUIndexBuf subrange This allows to render only a subset of an index buffer. This is nice as we can render each material surfaces individually and the whole mesh with the same index buffer. |
July 19, 2019, 12:38 (GMT) |
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