March 13, 2019, 02:32 (GMT) |
Fix typo in grease pencil UI |
March 13, 2019, 00:20 (GMT) |
Fix T59501: Eevee doesn't use integer node sockets This is a hacky fix. We just convert the int as a float and use it as such. This works ok for small int but will not be correct for numbers greater than 4194303. Correct support would require deeper change for UBO creation and socket conversion. |
March 12, 2019, 23:52 (GMT) |
Fix T62436: New added Torus won't appear in Local View Add Object.local_view_get/set Alternate fix which supports removing from local view & checking if an object is in local view. Also avoids redundant refresh. Matches 2.7x Object.layer_local_view capabilities more closely, without exposing the flag directly. |
March 12, 2019, 23:52 (GMT) |
Revert "Fix T62436: New added Torus won't appear in Local View" This reverts commit 9054b39b27c4198f436329f78af43fe3f3175508. Using the region data to find the screen & space-data doesn't make sense since local-view is space-data there is no reason to pass in a region argument, then lookup the space-data. There was no way to remove an object or check it's local view state as there was in 2.7x. This can be made closer to 2.7x API and simplified. |
March 12, 2019, 22:16 (GMT) |
Fix T60005: Eevee: Volume material doen't write alpha |
March 12, 2019, 22:16 (GMT) |
Fix T60802 Eevee: No diffuse when using Clearcoat + Add shader |
March 12, 2019, 22:11 (GMT) |
Fix T62510: Crash resetting space type to default |
March 12, 2019, 22:10 (GMT) |
RNA: support enum defaults which don't exist in the item array Allow dynamic defines to have defaults which don't exist in the static array, this is an exception that's only allowed when the item array is set to DummyRNA_NULL_items. |
March 12, 2019, 22:09 (GMT) |
GPencil: Fix merge duplicate |
March 12, 2019, 22:02 (GMT) |
GPencil: Fix compiler warning |
March 12, 2019, 21:54 (GMT) |
Fix T62491: Wrong tooltip for lock/unlock strips |
March 12, 2019, 21:54 (GMT) |
Cleanup: warning |
March 12, 2019, 21:47 (GMT) |
Fix T62377: Crash hiding Armature in edit mode and switching to pose The poll function accepts hidden objects, so they are not stuck in pose mode, but the operator itself expects a valid base, which we don't have. When called from OBJECT_OT_mode_set() it will fallback to object mode. It is the same that happens when in Edit Mesh mode with a hidden active object and trying to change to Vertex Painting mode. |
March 12, 2019, 21:02 (GMT) |
Fix T60902 Eevee: Environment texture partially visible on transp. render This was due to environement not being rendered with alpha blending. So color was still written and contributed to the final render color. Now we multiply by background alpha so that it removes any background pixels intensity. For this reason this made the (incorrect) final premult unecessary. |
March 12, 2019, 21:02 (GMT) |
Fix T61380 Geometry normal node incorrect for backfacing faces in Eevee |
March 12, 2019, 20:44 (GMT) |
Fix Hook to New Object won't appear in Local View Reported as part of T62436 (although the bug was a different one). |
March 12, 2019, 20:28 (GMT) |
Fix T62436: New added Torus won't appear in Local View I had to add a region3d.local_view_add(ob) for the API. |
March 12, 2019, 19:49 (GMT) |
Silence warning in greasepencil code |
March 12, 2019, 19:29 (GMT) |
Fix T62508: Annotations Placement default value is not the same as factory default |
March 12, 2019, 18:58 (GMT) |
GPencil: Restrict new data operator to object mode The operator was only accessible from search menu, and this was wrong. The operator must be only used in object mode. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021