Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2958 / 8462

September 25, 2018, 21:04 (GMT)
Edit Curves: Fix warnings due to recent changes
September 25, 2018, 20:56 (GMT)
Code style cleanup after recent object drawing > viewport changes
September 25, 2018, 20:51 (GMT)
Edit Curve: Fix cannot hide handles
September 25, 2018, 20:51 (GMT)
Curves: Move draw options to overlays

This commit add one regression: it is impossible to currently hide handles
in the viewport. But this should be fixed in another commit.
September 25, 2018, 20:51 (GMT)
Weight Paint: Fix weight paint overlay not displaying correctly

This was because weight paint was using the original obj to show weights.
But the mesh can be deformed by the armature and this is not visible on
the original object.
September 25, 2018, 20:51 (GMT)
Eevee: Don't render meshes in hidden wire mode
September 25, 2018, 20:51 (GMT)
Edit Mesh: Move Edit Mesh display settings to overlay's

This makes the Edit Mesh display settings common to all objects. They can
also be set differently per viewport.

Modifying extra data (seams, sharp edges etc...) will no longer set them
automaticaly visible.

Bumping version because we need to force set all extra draw options for
older files.
September 25, 2018, 20:51 (GMT)
Edit Mesh: Center text when Edge length & Edge Angle is activated

This is more readable as the informations will never overlap and be off the
center of the edge.
September 25, 2018, 19:36 (GMT)
Multi-Objects: Select similar edge SIMEDGE_CREASE and SIMEDGE_CREASE

All edge options are done now.
September 25, 2018, 18:59 (GMT)
Add fixed width/height parameter for layouts

New parameters to define a fixed size for a layout. This allows to avoid UI changes when the text length changes.

This commit implements D3725
September 25, 2018, 18:43 (GMT)
GP: New pressure option for sculpt brush radius
September 25, 2018, 18:23 (GMT)
GP: Add const to variable
September 25, 2018, 17:48 (GMT)
Fix T56917: GP noise modifier vertex group crash
September 25, 2018, 17:30 (GMT)
GP: Fix multi viewport onion error

For onion skin, the cache is set as dirty always because can be too many combinations of overlays and windows and makes impossible to control all changes of dirty flag.

This reduces performance, but it's safer and the onion is disabled while play animation, so the fps value is not affected.
September 25, 2018, 17:05 (GMT)
CMake: Repress deprecation warnings with MSVC.
September 25, 2018, 17:01 (GMT)
GP: New deselect by material option

Now the operator to select by color can unselect too.
September 25, 2018, 16:44 (GMT)
GP: Small changes to assign color operator
September 25, 2018, 16:36 (GMT)
Fix UV edit smart stitch not redoing correctly.

Differential Revision: https://developer.blender.org/D3687
September 25, 2018, 16:17 (GMT)
GP: Add multiframe support to select by color
September 25, 2018, 16:17 (GMT)
GP: Fix select strokes by color error
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021