August 16, 2018, 02:48 (GMT) |
build_environment: openvdb 5.1.0 |
August 16, 2018, 02:46 (GMT) |
3D View: tweaks to navigation gizmo - Only show axis backdrop when hovering. - Move closer to the screen corner. |
August 16, 2018, 02:43 (GMT) |
UI: move region toggle closer to the screen edge Reduces 3d view navigation widget overlap. |
August 16, 2018, 02:15 (GMT) |
UI: show +/- icons for fill/deep |
August 15, 2018, 22:42 (GMT) |
UI: hide redo panel for move up/down operators |
August 15, 2018, 22:26 (GMT) |
Camera Background: don't show "Not Set" when using Camera Clip |
August 15, 2018, 22:26 (GMT) |
Camera Reconstruction: Fix sorted scripts * 3D Markers to Mesh * Link Empty to Track * Set as Background Note, the "Setup Tracking Scene" was not addressed. Pending for this script is: * Update world for EEVEE settings * Adjust the layer code to use collections * Remove broken world API |
August 15, 2018, 22:26 (GMT) |
Camera Reconstruction: Camera Path The only difference from 2.7x is that we were using glLineWidth(2.0) before, which is not supported reliably in the latest OpenGL. Big thanks to Cl�ment Foucault for helping with this, on the design as well as debugging the implementation. For the records, I'm creating and destroying batches for the path geometry at every draw. The pipeline is as follows: 1. Create GPUBatch with all the points 2. Create new shgroup with simple shader 3. Add call with the gpubatch 4. Save it in a linked list in stl->g_data 5. Free it after all drawing is done |
August 15, 2018, 22:25 (GMT) |
Camera Reconstruction: Draw solid spheres If in SOLID "mode", and x-ray, draw the empty spheres still. |
August 15, 2018, 22:18 (GMT) |
Merge branch 'master' into blender2.8 |
August 15, 2018, 22:18 (GMT) |
Cleanup: unused arg |
August 15, 2018, 22:17 (GMT) |
Correct flag use in recent object select change Confusingly it worked, but was wrong. |
August 15, 2018, 22:02 (GMT) |
August 15, 2018, 21:31 (GMT) |
fix for fastbisect with orthogonal cuts, also fix for crash in FM free function |
August 15, 2018, 21:11 (GMT) |
only sort meshes for fastbisect/fill and fractal now also removed commented old shard / fracmesh structs, they appeared in makesdna too still |
August 15, 2018, 20:53 (GMT) |
Cleanup: Silent compiler warnings |
August 15, 2018, 20:11 (GMT) |
GP: Revert previous commit for fixing compiler error The function must be static. The error was the definition in header file must be removed. This error was not detected by Microsoft compiler but Linux compiler fails. |
August 15, 2018, 19:11 (GMT) |
Fix build after GreasePencil commit |
August 15, 2018, 18:32 (GMT) |
build_environment: opencolorio 1.1.0 -Moved from dynamic link to static on windows -gained lcms/tinyxml/yamlcpp deps, since we need a little more control over the build flags than the build-in options will provide. |
August 15, 2018, 18:27 (GMT) |
GP: Add multiframe support to clean loose operator |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021