July 9, 2018, 05:29 (GMT) |
Keymap: remove some hard coded transform events Also re-order for display purposes |
July 9, 2018, 04:41 (GMT) |
Merge branch 'master' into blender2.8 |
July 9, 2018, 04:38 (GMT) |
Cleanup: right shift |
July 9, 2018, 04:29 (GMT) |
3D View: select exclude w/ ob-center enabled |
Revision 6e05dc6 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 9, 2018, 04:05 (GMT) |
Annotation Eraser: Only operate on the active layer Since we aren't exposing per-layer locks here (as we want to avoid having lots of work enabling/disabling locks), the eraser now only erases strokes on the active layer |
Revision 3a53b24 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 9, 2018, 03:54 (GMT) |
Cleanup: Assorted little tweaks/moving code around |
Revision 2d2c03b by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 9, 2018, 03:34 (GMT) |
Annotation Eraser Tweaks * Remove the "soft" modes from the annotation eraser. Now, erasing strokes will immediately remove the stroke points. This works better for annotation use cases, as when erasing strokes, you usually just want to get rid of the notes quickly. * Show eraser brush size setting in the topbar/tool settings when the eraser tool is active. (Note: This setting still uses the userpref setting, which we should move to the scene toolsettings instead so that it doesn't get reset with each session) |
Revision 7e6beb7 by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 9, 2018, 02:55 (GMT) |
Cleanup: Deduplicate stroke freeing code |
Revision 85d61df by Joshua Leung (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 9, 2018, 02:32 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 9, 2018, 01:43 (GMT) |
Fix: reorder variable initialization and usage |
July 9, 2018, 01:30 (GMT) |
Fix: X Randomization -> Random X |
July 9, 2018, 01:14 (GMT) |
Fix: set a default brown for Direct coloring |
July 9, 2018, 00:54 (GMT) |
Fix: rename PrincipledHairBsdfNode's melanin stuff |
July 9, 2018, 00:36 (GMT) |
Fix: lower_case OSL variables |
July 9, 2018, 00:33 (GMT) |
Fix: remove random value from closure |
July 9, 2018, 00:32 (GMT) |
Fix: hide Random value if unused |
July 8, 2018, 23:57 (GMT) |
Cleanup |
July 8, 2018, 22:37 (GMT) |
Fix: OSL shader used both the wrong and the unadjusted type of roughness |
July 8, 2018, 22:32 (GMT) |
Merge branch 'master' into soc-2018-hair-shader Week 9 merge: no issues |
July 8, 2018, 22:23 (GMT) |
Lift upper bounds of roughness/radial roughness |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021