May 25, 2018, 07:20 (GMT) |
Keymap: use Ctrl-Shift-Space for fullscreen area Closer to Shift-Space, less awkward to access. |
Revision fe815dc by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) May 25, 2018, 06:35 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr |
Revision 788f35a by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) May 25, 2018, 06:33 (GMT) |
Vector okay, CEASH EXPECTED! |
May 25, 2018, 06:31 (GMT) |
UI: Move Split into Mesh Menu This doesn't just apply to faces. |
May 25, 2018, 06:31 (GMT) |
Fix split only checking selected faces |
May 25, 2018, 06:20 (GMT) |
UI: move copy/paste into the object menu We already have per mode copy/paste in mode specific menus. |
May 25, 2018, 06:20 (GMT) |
UI: Specials menu update - Name "Context Menu". - Make it more context sensitive. - Remove some more obscure items. Patch from @billreynish |
May 24, 2018, 22:22 (GMT) |
Fix crash when entering the curve edit mode. |
May 24, 2018, 22:09 (GMT) |
ED_transform_snap_object: remove unused bmain parameter in context creation. |
Revision 9a21afd by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 24, 2018, 21:55 (GMT) |
fix for cmake failing to detect VS 2017 properly |
May 24, 2018, 19:33 (GMT) |
Change defaults - Vertex/Edge Slide: Correct UV's = ON - Extrude Along Normals: Even Thickness = ON - Laplacian Smooth: Lambda Factor = 1.0 - UV/Image Editor: Normalized Coordinates = ON - Render Image: Dithering = 1 - Image Sequence Auto Refresh = ON See T54943 |
May 24, 2018, 18:38 (GMT) |
3D View: remove temporary edge-select hack This caused a glitch with COW, where forcing edge selection caused the evaluated scene to enable this afterwards. Now pass the selection mode as an argument to the draw function. |
May 24, 2018, 18:35 (GMT) |
Fix crash with snap and project to self. Apparently the original `edit_btmesh` is being freed and the new one has to be referenced |
May 24, 2018, 17:43 (GMT) |
Merge branch 'hair_guides' into hair_guides_grooming |
May 24, 2018, 17:43 (GMT) |
Replace callback for loop weights with a simple array, since these are cached anyway. |
May 24, 2018, 17:43 (GMT) |
Extended hair follicle distribution function that allows geometry filtering. |
May 24, 2018, 17:42 (GMT) |
Replace callback for loop weights with a simple array, since these are cached anyway. |
May 24, 2018, 17:36 (GMT) |
Correct own last commit |
May 24, 2018, 17:34 (GMT) |
Multi-Object-Editing: MESH_OT_shortest_path_select Note from revisor: Edit the error message to match the original one. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3351 |
May 24, 2018, 17:32 (GMT) |
Extended hair follicle distribution function that allows geometry filtering. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021