Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3497 / 8462

January 24, 2018, 15:06 (GMT)
Fix T53593: sculpt brush rake spacing bug after recent bugfix.
January 24, 2018, 14:56 (GMT)
Fix T53874: more cases of OpenGL render to OpenEXR not working after recent changes.
January 24, 2018, 14:56 (GMT)
Fix T53593: sculpt brush rake spacing bug after recent bugfix.
January 24, 2018, 14:46 (GMT)
Fix T53115: Memleak with instanced groups and Cycles

The issue was caused by Cycles allocating ID property in a temporary object
which gets overwritten and thrown away every so often.

Now dependency graph will try to reliably check whether ID properties from
a temp object are to be freed.
January 24, 2018, 14:34 (GMT)
Depsgraph: Cleanup, line wrap
January 24, 2018, 14:04 (GMT)
Depsgraph: Add missing synchronize code to scene

The issue here is that we can not duplicate the whole datablock since we
use view layer pointers in depsgraph callbacks.

Maybe this whole chunk of code belongs to somewhere else, or maybe we
can find a smart solution to avoid need of CoW pointers passed to the
evaluation functions.

This fixes lack of viewport update when toggling collection enabled flag.
January 24, 2018, 14:04 (GMT)
Add utility function to reset ID property value to a given one

This is similar to idproperty_reset() defined in layer.c, but it does not
re-alloc property itself.

We should replace idproperty_reset() with IDP_Reset() now.
January 24, 2018, 13:43 (GMT)
Fix for fix w/ GPU_batch_wire_from_poly_2d_encoded

Was missing first edge
January 24, 2018, 13:43 (GMT)
Manipulator: icon highlight could be darker

Use color and highlight from theme.
January 24, 2018, 13:28 (GMT)
fix attempt for split shard to island crashes

customdata was incorrectly freed and corrupted the memory
January 24, 2018, 13:00 (GMT)
Fix T53646: Blender 2.8 multiple crashes in auto UVs generation

Make sure scene and view_layer set for depsgraph before running editors
update. This is required since tagging might happen before we created depsgraph.
January 24, 2018, 12:26 (GMT)
Manipulator: add show_drag option for 2d buttons

Needed so 3d navigation buttons can show show drag cursor
only for buttons with modal operators.
January 24, 2018, 11:51 (GMT)
Fix bug in view navigation icons

Own error in GPU_batch_wire_from_poly_2d_encoded
Wasn't correctly filling in the VBO with edges.
January 24, 2018, 11:14 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/modifiers/intern/MOD_wireframe.c
January 24, 2018, 10:46 (GMT)
Depsgraph: Fix crash entering edit mode with CoW enabled

The issue was caused by some incompatibility of new API which expects ID block
to be specified explicitly, while old code is tagging object's data using
object's ID with OB_RECALC_DATA flag.

We need to switch all areas to give proper ID and everything, but for until
then we'd better stop crashing.
January 24, 2018, 10:22 (GMT)
Cleanup: MOD_wireframe: remove useless isDisabled callback.
January 24, 2018, 10:22 (GMT)
Fix (unreported) missing feature in ccgdm pbvh generator.

Compared to usual cddm one, ccgdm one was not applying the
ob->derivedDeform deformation to the pbvh generated from the
original mesh geometry, when possible.
January 24, 2018, 10:22 (GMT)
Fix T53551: Weight paint crash when subsurf modifier is not first (master not 2.79).

We can only support painting from subsurf DM in a limited subset of
cases, others (like multiple subsurf, or topology-modyfying ones,
break mapping to original geometry).

This is not the most ideal fix (ideally, we should always be able to get
a mapping to original geometry from any point in modifiers stack...).
January 24, 2018, 10:22 (GMT)
BKE's modifier_isEnabled: add check on NULL Scene pointer.

We do not always have that one available, and even without the
isDisabled callback this func is helpful.

Note that this is a bot stupid, only modifier actually needing a valid
Scene pointer here is subsurf... :|
January 24, 2018, 10:07 (GMT)
Fix T53874: OpenGL render to OpenEXR not working after recent changes.

Multilayer EXR also failed already in 2.79 for Sequencer and OpenGL rendering.
Now we revert to single layer OpenEXR in that case.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021