December 13, 2017, 15:32 (GMT) |
Depsgraph: Move data update tag to object->data itself |
December 13, 2017, 15:27 (GMT) |
Depsgraph / Object update: Query data update flag from data itself |
December 13, 2017, 15:27 (GMT) |
RNA: Query is_updated flag from object data ID's rather than from object itself |
December 13, 2017, 15:14 (GMT) |
Masks: Remove unused function It was used by old dependency graph. New one does things differently. |
December 13, 2017, 15:05 (GMT) |
Comment out and tag unused bit as unused |
December 13, 2017, 14:56 (GMT) |
Depsgraph / Du[plication: Remove workaround flag from ID Animation does no longer tag IDs as updated, so flag is not needed anymore. |
December 13, 2017, 14:53 (GMT) |
Depsgraph / Animation: Rmove direct ID tagging from animation code New dependency graph is supposed to have relation from animation node to the node which corresponds to a property which is modified by that curve. This means it is up to dependency graph to flush recalc flags, and no manual control is needed in the animation code. |
December 13, 2017, 14:07 (GMT) |
Merge branch 'master' into blender2.8 |
December 13, 2017, 14:00 (GMT) |
December 13, 2017, 13:43 (GMT) |
Depsgraph: Cleanup, use less explicit checks of LIB_TAG_ID_RECALC_DATA This is a part of ongoing work in Blender 2.8, where we need to replace `object->id.tag & LIB_TAG_ID_RECALC_DATA` with `object->data->id.tag & LIB_TAG_ID_RECALC` Should be no user measurable difference. |
December 13, 2017, 13:24 (GMT) |
Merge branch 'master' into blender2.8 |
December 13, 2017, 12:01 (GMT) |
Fix T51461: Outliner: Problems removing multiple collections in sequence We now select the LayerCollection at index 0 for the active ViewLayer after a collection deletion operation. Added some functions to query outliner tree data & get LayerCollection by index using a similar approach as we do for SceneCollection indexing. With warning and style cleanups by Dalai Felinto. Reviewers: dfelinto Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D2942 |
December 13, 2017, 11:56 (GMT) |
Fix T53404 - Python API documentation: UI Layout Emboss description wording Changed the suggested word Reviewers: #documentation, #python, sergey Reviewed By: #documentation, sergey Tags: #documentation, #python Differential Revision: https://developer.blender.org/D2952 |
December 13, 2017, 11:55 (GMT) |
Depsgraph: Ensure dependency graph is allocated for evaluation context This is something what we would need to ensure anyway, so doesn't seem to make sense to NOT allocate depsgraph and then worry about this externally. Steps to reproduce: add cube, change it's size in redo panel. Found by Campbell during code review session. |
December 13, 2017, 11:46 (GMT) |
RNA override: Cleanup & small refactor. Remove unused func from public API. Make parameters & variables naming more consistent accross the code. Move RNAproperty validation/'conversion' (for IDProps case) to upper level in code, this will avoid some useless re-processing. |
December 13, 2017, 09:50 (GMT) |
Fix T53547: Metaballs as dupli objects are not updated with the new Depsgraph Follow relations from old dependency graph. |
December 13, 2017, 09:47 (GMT) |
Fix T53552: Unneeded particle cache reset on frame change There shouldn't be a time dependency to cache reset operation. |
Revision e4a3c50 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 13, 2017, 09:28 (GMT) |
Cleanup: Use mathlib funcs instead of inlined math |
Revision aed2a49 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 13, 2017, 09:18 (GMT) |
Cleanup: Whitespace |
Revision f775fff by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 13, 2017, 09:09 (GMT) |
Cleanup: Split GP Sculpt and Weight Paint panels into separate classes This resolves the need for the draw_header() + empty bl_label hacks used to try and get this changing dynamically. |
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Master Commits
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