September 4, 2017, 11:28 (GMT) |
Cycles: Fix compilation warning |
September 4, 2017, 11:14 (GMT) |
Fix T52533: Blender shuts down when rendering duplicated smoke domain |
Revision a1e8ef2 by Joshua Leung / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 11:03 (GMT) |
Fix: Deleting GPencil keyframes in DopeSheet didn't redraw the view |
Revision f5d02f0 by Joshua Leung / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 11:03 (GMT) |
Fix: Border select for GPencil keyframes was including those in the "datablock" channels even though those weren't visible This meant that it was easy to accidentally select too many keyframes |
Revision ed0429e by Joshua Leung / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 11:02 (GMT) |
Fix: GPencil Sequence Interpolation for thickness/strength was inverted For example, if you have two keyframes: k1 = 1px, k2 = 10px it was doing: 1px, 9px, 8px, ..., 3px, 2px, 10px instead of: 1px, 2px, 3px, ..., 8px, 9px, 10px |
Revision 27c42e0 by Antonio Vazquez / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 11:02 (GMT) |
Fix T52483: Fill is incorrect for interpolated strokes The recalc flag must be enabled for new interpolated strokes. |
Revision 374ddd0 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:59 (GMT) |
BMesh: use predictable order for remove-doubles Each qsort implementation may give different results when values match. Now fallback to sorting by index. |
Revision 8a254b6 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:59 (GMT) |
Docs: BMesh.from_mesh behavior w/ multiple calls |
Revision 8193e50 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:59 (GMT) |
Revision 8c4b4fd by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:59 (GMT) |
Missed last commit |
Revision 5fd4eca by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:59 (GMT) |
Fix T52515: Crash on BMesh.to_mesh() |
Revision 6fec069 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:59 (GMT) |
Fix minor Mesh -> BMesh conversion issues - Vertex only meshes never restored their selection history. - Select history was cleared on the source instead of the target. Simple Optimizations: - Avoid O(n^2) linked list looping that checked the entire list before adding elements (NULL values in the source array to prevent dupes). - Re-use vert & edge lookup tables instead of allocating new ones. |
Revision bb92bb5 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:59 (GMT) |
Docs: rename var and comment how it's used switch_from_camera wasn't right since it was used for auto-perspective. |
Revision 7997646 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:58 (GMT) |
Correction to last fix |
Revision 0ed5605 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:58 (GMT) |
Revision 76e8dca by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:58 (GMT) |
Fix T52396: Crash loading template w/o config dir |
Revision 73cdf00 by Joshua Leung / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:57 (GMT) |
Revision ecdb16d by Dalai Felinto / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:57 (GMT) |
Increase max/min frame range to over a million For some specific pipelines (e.g., holographic rendering) you can easily need over a million frames (1k * 1k view angles). It seems a corner case, but there is no real reason not to allow users doing that. That said we do loose subframe precision in the highest frame range. Which can affect motionblur. The current maximum sub-frame precision we have is 16. While the previous limit of 500k frames has a precision of 32. Thanks to Campbell Barton for the help here. To be backported to 2.79 |
Revision 022b967 by Joerg Mueller / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:57 (GMT) |
Fix T52472: VSE Audio Volume not set immediately Audio mixing is done with volume interpolation. A new handle started at volume 1, now starting at volume 0 for a smooth fade in. |
Revision e9ca9dd by Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Fix T52588: Shape key value driver variables of duplicated object sets refer to old objects. Regression since 2.78, to be backported to 2.79. |
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