April 26, 2017, 13:19 (GMT) |
Fix T51280: Alembic: Crash when removing cache modifier The calls to id_us_plus/min were unnecessary (and caused assertion failures) as this is already taken care of by transformcache_id_looper(). |
April 26, 2017, 13:19 (GMT) |
Getting rid of setlinestyle: 3DView ruler. |
April 26, 2017, 13:19 (GMT) |
Gawain: add immAttrib2fv helper. |
April 26, 2017, 13:19 (GMT) |
Getting rid of setlinestyle: non-camera 3DView render border. Also fixed wrong color for in-camera render border, and added a comment to imm_cpack about expected color components order in integer parameter. |
April 26, 2017, 12:38 (GMT) |
Last commit broke object-armature select |
April 26, 2017, 12:37 (GMT) |
Fix material preview for Cycles and BI I had to update the .blend files too, and get them to use collections over the nameless old layers. |
April 26, 2017, 12:28 (GMT) |
Draw Manager: pose-bone selection |
April 26, 2017, 12:28 (GMT) |
OSX buildbot: remove redundant option |
April 26, 2017, 12:04 (GMT) |
OSX buildbot: disable unsupported calls for now and use quicktime off default |
April 26, 2017, 11:06 (GMT) |
Avoid platform dependant PATH_MAX |
April 26, 2017, 10:26 (GMT) |
Getting rid of setlinestyle: Squencer space. Not much to add here, except that it needs the scale of its MVP matrix to be taken into account here... Reviewers: merwin, dfelinto Differential Revision: https://developer.blender.org/D2647 |
April 26, 2017, 10:26 (GMT) |
Alembic export: also export empties Exporting an empty creates an Alembic XForm object. The empties can also be animated. |
April 26, 2017, 10:25 (GMT) |
Alembic export: renamed func object_is_shape ? object_type_is_exportable The function doesn't return whether the object is a shape at all, since it also returns true for camera objects (and soon also for empties). It returns true when objects of this type can be exported to Alembic at all. This is now reflected in the name. |
April 26, 2017, 10:17 (GMT) |
Getting rid of setlinestyle: 3DView camera view. Use new 2D dashed line shader in 3DView camera view. Note that this also involved converting UI_draw_safe_areas() to this dashed shader, which means it cannot be used anymore with other shaders. Part of D2647. |
April 26, 2017, 10:11 (GMT) |
Move imm_draw_line_box_dashed to GPU_immediate_util. |
April 26, 2017, 10:04 (GMT) |
Tweak 2D line dashed shader to take a scale parameter. Even though in some cases this does not seems useful, in others (like zommed 2D views) we have to correct MVP matrix scaling to get fixed dashes size. Note that we could do that differently (commented about it in shader), would also have been cleaner to extract that MVP scale from within the shader, but there does not seem to be a way to initialize uniform values from within a shader, and would rather avoid recomputing the scale for every run (especially since 3DViewport does not need it e.g.). Part of D2647. |
April 26, 2017, 10:00 (GMT) |
UI utils: add helper to get float3 blended color from theme. |
April 26, 2017, 10:00 (GMT) |
BLI_math: add helper function to extract XY 2D scale from a 4D matrix. |
April 26, 2017, 09:25 (GMT) |
Silence eevee warnings |
April 26, 2017, 09:21 (GMT) |
Proper fixup for selection and core That still not ideal, but so be it. IS_VIEWPORT_LEGACY should be removed anyways, this is code from pre-draw manager and the "modern viewport" as well as legacy will go away entirely once the draw manager is feature complete. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021