October 4, 2016, 15:06 (GMT) |
Remove DNA_manipulator_types.h for now At least for initial merge we don't need anything in DNA (and I'm not sure how DNA structs are handled which are not explicitely saved to disk... does it still store some info about it?). |
October 4, 2016, 14:45 (GMT) |
Cleanup: Update links to online py API doc, and remove old commented stuff. |
October 4, 2016, 13:23 (GMT) |
Fix selected manipulators only drawn while hovering |
October 4, 2016, 13:05 (GMT) |
Fix T49553: Blender 2.78 crashes when File->Data Previews ->Refresh Datablock Previews New recursive iteration over IDs in BKE_library_foreach_ID_link() was broken by the infamous nodetree case. We cannot really recusively call this function in that case, so better to deffer handling of non-datablock NodeTrees as if real IDs here. Also fixed initial ID not being stored as handled, in rare cases this could also lead to infinite looping. To be backported to 2.78a. |
October 4, 2016, 12:52 (GMT) |
Fix a few memory leaks due to double allocation |
October 4, 2016, 12:52 (GMT) |
small clean up. removed 'phi reset' which caused the mesh flickering |
October 4, 2016, 06:48 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
October 4, 2016, 06:47 (GMT) |
First part of solution evaluation rewrite |
October 4, 2016, 05:31 (GMT) |
fix Linux build My mistake. Breakage reported by @mont29 |
October 4, 2016, 05:24 (GMT) |
Gawain: fix bug in immUniformColor4ubv Reported by @kgeogeo |
October 4, 2016, 00:16 (GMT) |
Make manipulators work with changes from last merge |
Revision f0058e4 by jens verwiebe (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 3, 2016, 22:03 (GMT) |
Fix elbeem omp for msvc |
October 3, 2016, 21:55 (GMT) |
Merge branch 'temp_manipulators_core' into custom-manipulators |
October 3, 2016, 21:54 (GMT) |
Move some manipulator flags to manipulator-group-type level Had to do some changes to allow this, basically the wmManipulator.mgroup pointer to get the manipulator-group from the manipulator is back which is a bit ugly. Think that's fine though, only a minor annoyance. |
October 3, 2016, 20:54 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
October 3, 2016, 20:15 (GMT) |
Cycles CUDA: make CUDA 8.0 the officially supported version for all platforms. |
October 3, 2016, 20:15 (GMT) |
Fix Cycles CUDA performance on CUDA 8.0. Mostly this is making inlining match CUDA 7.5 in a few performance critical places. The end result is that performance is now better than before, possibly due to less register spilling or other CUDA 8.0 compiler improvements. On benchmarks scenes, there are 3% to 35% render time reductions. Stack memory usage is reduced a little too. Reviewed By: sergey Differential Revision: https://developer.blender.org/D2269 |
October 3, 2016, 20:15 (GMT) |
Fix fluid sim build error with MSVC. |
October 3, 2016, 18:48 (GMT) |
Merge branch 'master' into blender2.8 |
October 3, 2016, 18:04 (GMT) |
Split wmManipulator flag into behavior flags and state flags |
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