Blender Git Commit Log

All Blender Git commits.

Page: 4191 / 8462

October 4, 2016, 15:06 (GMT)
Remove DNA_manipulator_types.h for now

At least for initial merge we don't need anything in DNA (and I'm not sure how DNA structs are handled which are not explicitely saved to disk... does it still store some info about it?).
October 4, 2016, 14:45 (GMT)
Cleanup: Update links to online py API doc, and remove old commented stuff.
October 4, 2016, 13:23 (GMT)
Fix selected manipulators only drawn while hovering
October 4, 2016, 13:05 (GMT)
Fix T49553: Blender 2.78 crashes when File->Data Previews ->Refresh Datablock Previews

New recursive iteration over IDs in BKE_library_foreach_ID_link() was
broken by the infamous nodetree case. We cannot really recusively call
this function in that case, so better to deffer handling of
non-datablock NodeTrees as if real IDs here.

Also fixed initial ID not being stored as handled, in rare cases this
could also lead to infinite looping.

To be backported to 2.78a.
October 4, 2016, 12:52 (GMT)
Fix a few memory leaks due to double allocation
October 4, 2016, 12:52 (GMT)
small clean up. removed 'phi reset' which caused the mesh flickering
October 4, 2016, 06:48 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools
October 4, 2016, 06:47 (GMT)
First part of solution evaluation rewrite
Revision 3a4c1db by Mike Erwin (master)
October 4, 2016, 05:31 (GMT)
fix Linux build

My mistake. Breakage reported by @mont29
Revision 79b8242 by Mike Erwin (master)
October 4, 2016, 05:24 (GMT)
Gawain: fix bug in immUniformColor4ubv

Reported by @kgeogeo
October 4, 2016, 00:16 (GMT)
Make manipulators work with changes from last merge
October 3, 2016, 22:03 (GMT)
Fix elbeem omp for msvc
October 3, 2016, 21:55 (GMT)
Merge branch 'temp_manipulators_core' into custom-manipulators
October 3, 2016, 21:54 (GMT)
Move some manipulator flags to manipulator-group-type level

Had to do some changes to allow this, basically the wmManipulator.mgroup pointer to get the manipulator-group from the manipulator is back which is a bit ugly. Think that's fine though, only a minor annoyance.
October 3, 2016, 20:54 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
October 3, 2016, 20:15 (GMT)
Cycles CUDA: make CUDA 8.0 the officially supported version for all platforms.
October 3, 2016, 20:15 (GMT)
Fix Cycles CUDA performance on CUDA 8.0.

Mostly this is making inlining match CUDA 7.5 in a few performance critical
places. The end result is that performance is now better than before, possibly
due to less register spilling or other CUDA 8.0 compiler improvements.

On benchmarks scenes, there are 3% to 35% render time reductions. Stack memory
usage is reduced a little too.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D2269
October 3, 2016, 20:15 (GMT)
Fix fluid sim build error with MSVC.
October 3, 2016, 18:48 (GMT)
Merge branch 'master' into blender2.8
October 3, 2016, 18:04 (GMT)
Split wmManipulator flag into behavior flags and state flags
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021