November 17, 2021, 06:31 (GMT) |
LineArt: Improve certain edge cases in occlusion This patch includes: View vector fix for ortho back face. Point on segment logic correction. Better handling of boundary cases. See review page for detailed description. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D13143 |
November 17, 2021, 06:30 (GMT) |
LineArt: Improve certain edge cases in occlusion This patch includes: View vector fix for ortho back face. Point on segment logic correction. Better handling of boundary cases. See review page for detailed description. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D13143 |
November 17, 2021, 06:21 (GMT) |
LineArt: Misc fixes for ortho camera |
November 17, 2021, 06:08 (GMT) |
Merge branch 'master' into temp-sculpt-colors |
November 17, 2021, 05:58 (GMT) |
Sculpt-dev: Add support for attribute triplets It simply wasn't maintainable to store active/render vertex color layer as integer indices into the global attribute list. Making that work would've required a great deal of boilerplate that would have to be inserted in lots of places. There is simply no justification for doing that. Instead, I've coded an AttributeRef struct that simply stores a (type, name, domain) triplet to uniquely reference an attribute layer. This will be submitted as a patch for master too. |
November 17, 2021, 04:43 (GMT) |
Merge branch 'blender-v3.0-release' |
November 17, 2021, 04:40 (GMT) |
Fix T93080: Crash on scrubbing with snapping Sequencer wasn't initialized, snapping crashed on NULL dereference. Add Null check. |
November 17, 2021, 03:17 (GMT) |
Sculpt-dev: fix compile error |
November 17, 2021, 02:38 (GMT) |
UI: Use ampersand instad of 'and' in labels - When and is used in labels use ampsand - When used in description use 'and' |
November 17, 2021, 02:27 (GMT) |
Fix T90412: Inconsistency in mask strip color This seems to be oversight in 271231f58ee3 where strip color was defined only for light theme. |
November 17, 2021, 02:23 (GMT) |
November 17, 2021, 02:12 (GMT) |
Merge branch 'blender-v3.0-release' |
November 17, 2021, 02:08 (GMT) |
Merge branch 'master' into temp-geometry-nodes-timings |
November 17, 2021, 01:45 (GMT) |
Fix T91724: Strip height is too limited This change was introduced in 997b5fe45dab, to not display pixelated thumbnails. However when VSE timeline height is made smaller, this limits strip height. Change limit, so one strip can occupy full height of VSE timeline |
November 17, 2021, 00:23 (GMT) |
Sculpt-dev: fix crash |
November 16, 2021, 23:46 (GMT) |
Fix error with makefiles compilation Use 'template' keyword to treat 'is' as a dependent template name |
November 16, 2021, 23:45 (GMT) |
cleanup: fix typos in comments and docs Followup to https://developer.blender.org/D10288 Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10346 |
November 16, 2021, 23:20 (GMT) |
Cleanup: Use bool instead of int |
November 16, 2021, 22:50 (GMT) |
Merge branch 'blender-v3.0-release' |
November 16, 2021, 22:49 (GMT) |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021