Blender Git Loki

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November 12, 2021, 23:49 (GMT)
Merge branch 'master' into temp-geometry-nodes-timings
November 12, 2021, 23:18 (GMT)
Merge branch 'master' into temp-vert-normals-cleanup
Revision 738f4fb by Hans Goudey (master)
November 12, 2021, 23:14 (GMT)
Revert "Fix T92636: Vector math node link disconnects when loading old file"

This reverts commit 6b4ca781085fecc1058566a3b51bd3536eb9d4a1.

A simpler fix was used for 3.0, but rBd845ba481c6d2ef already contained
a more complete solution to the problem of inconsistent socket ids.
Revision ebb4aba by Hans Goudey (master)
November 12, 2021, 23:12 (GMT)
Merge branch 'blender-v3.0-release'
Revision 6b4ca78 by Hans Goudey (master)
November 12, 2021, 23:07 (GMT)
Fix T92636: Vector math node link disconnects when loading old file

Previously, unique identifiers for sockets were created automatically,
sometimes using .001 and sometimes _001. Now they are created
manually with the second format, but some files were saved with .001
format. I think this was only an issue in the vector math node.

rBd845ba481c6d fixed this problem in 3.1, but in a more general way.
After I merge this patch to 3.1, I will revert it, since the versioning
added in that commit will make this redundant.

Differential Revision: https://developer.blender.org/D13209
November 12, 2021, 23:07 (GMT)
Add support for frames.
Change to show 1 decimal below 1ms and 0 decimals above.
November 12, 2021, 20:06 (GMT)
Merge branch 'blender-v3.0-release'
November 12, 2021, 20:05 (GMT)
Fix: Node Class Type for Select by Handle Type

Change the node class type for Node Select by Handle Type to
NODE_CLASS_INPUT
November 12, 2021, 19:30 (GMT)
Cleanup: unify snap modes to geometry in a single flag

This combination was being repeated in some places.
November 12, 2021, 19:30 (GMT)
Cleanup: use 't->tsnap.mode' in transform code

This also prevents different snap modes from being used at the same time in the code.
November 12, 2021, 19:30 (GMT)
Cleanup: fix some comments in the transform code

November 12, 2021, 19:30 (GMT)
Cleanup: move 'imm_drawcircball' to 'gpu_immediate_util.c'

November 12, 2021, 19:30 (GMT)
Cleanup: split 'initSnappingMode' into more specific functions

This helps to reuse small regions of a function's code elsewhere.

The logic had to be reorganized, theoretically it should behave the same way.
Revision 5b787c2 by Hans Goudey (master)
November 12, 2021, 19:26 (GMT)
Merge branch 'blender-v3.0-release'
Revision 888b879 by Hans Goudey (master)
November 12, 2021, 19:25 (GMT)
Fix: Incorrect transfer attribute error message with curves

The node does support curves, but only in index mode (see T88630)
So add a specific error message for the nearest mode, and let the
node support curves in the declaration.

Differential Revision: https://developer.blender.org/D13205
November 12, 2021, 19:04 (GMT)
Merge branch 'blender-v3.0-release'
November 12, 2021, 19:03 (GMT)
Fix T92002: no Cycles combined baking support for filter settings
November 12, 2021, 19:03 (GMT)
Fix T91893, T92455: wrong transmission pass with hair and multiscatter glass

We need to increase GPU memory usage a bit. Unfortunately we can't get away
with writing either reflection or transmission passes because these BSDFs may
scatter in either direction but still must be in a fixed reflection or
transmission category to match up with the color passes.
November 12, 2021, 19:03 (GMT)
Tests: disable audio system for performance tests
Revision d845ba4 by Hans Goudey (master)
November 12, 2021, 18:22 (GMT)
Fix T91826: Inconsistent node socket name identifier separator

Previously both `.` and `_` were used as separators when finding
a unique name for a socket. This removes the use of `.`, since `_`
was more common. It also does versioning for all of a file's node
trees to make sure that they all use the `_` convention.

Differential Revision: https://developer.blender.org/D13181
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021