Blender Git Loki

Kaikki Blender Git kommitit.

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November 11, 2021, 18:49 (GMT)
Fix: Attribute Transfer node does not work with a single index

Differential Revision: https://developer.blender.org/D13194
Revision e61da8e by Hans Goudey (master)
November 11, 2021, 17:47 (GMT)
Merge branch 'blender-v3.0-release'
Revision f3bdabb by Hans Goudey (master)
November 11, 2021, 17:47 (GMT)
Fix: Incorrect modifier warning with non-geometry input first

The code assumed that any geometry input that wasn't the first input
was a second geometry input. Fix by separating the warning for the
first input and for the number of geometry inputs.
November 11, 2021, 17:27 (GMT)
Merge branch 'blender-v3.0-release'
November 11, 2021, 17:26 (GMT)
Fix: wrong field inferencing with unavailable sockets
November 11, 2021, 17:19 (GMT)
GPencil: Asset Manager support

This operator creates an asset base on one of the next option:

* Active Layer
* Active Frame
* Active Frame All Layers
* Selected Strokes

Also new asset preview for Grease Pencil has been added.

Note: Still pending how manage layers order and how use temp datablocks.

Differential Revision: https://developer.blender.org/D13193
November 11, 2021, 17:12 (GMT)
Fix T93005: Cycles shadow catcher not inherited by instances
November 11, 2021, 16:58 (GMT)
Geometry Nodes: Add Offset to Handle Position Node

Adds a vector offset field to the "Curve Handle Position Node".
This vector is added to the incoming position (which is the
implicit handle position if not connected) which will set the
position of the handle. Default is (0,0,0)

Differential Revision: https://developer.blender.org/D13035
Revision 3ca41b7 by Hans Goudey (master)
November 11, 2021, 16:16 (GMT)
Merge branch 'blender-v3.0-release'
November 11, 2021, 16:11 (GMT)
Merge branch 'master' into asset-greasepencil
November 11, 2021, 16:10 (GMT)
UI: Updated Blender Light theme for Spreadsheet

This patch adds list colors to the light theme for the spreadsheet,
which are needed for the data set region. Addresses T92492.

Differential Revision: https://developer.blender.org/D13090
November 11, 2021, 16:10 (GMT)
Merge branch 'master' into soc-2021-curves
November 11, 2021, 15:37 (GMT)
Cleanup CUDA / HIP comments

Remove outdated CUDA comments for bindless textures and cleanup some HIP comments that still mentioned CUDA.

Differential Revision: https://developer.blender.org/D13189
Revision 52c6178 by Hans Goudey (master)
November 11, 2021, 15:27 (GMT)
Merge branch 'blender-v3.0-release'
November 11, 2021, 15:25 (GMT)
Fix: Prevent use of uninitialized memory when creating Bezier spline

When Constructing bezier splines from dna, the positions of the
left/right handles were set directly in the internal vectors, by
requesting a reference to them. The problem is that
BezierSpline::handle_positions_left() calls ensure_auto_handles()
before returning the reference. That function does some calculations on
uninitialized memory if the positions array is not yet filled.

Differential Revision: https://developer.blender.org/D13107
November 11, 2021, 14:29 (GMT)
Merge branch 'blender-v3.0-release'
November 11, 2021, 14:21 (GMT)
Fix T92868: Cycles catcher with transparency crashes

The issue was caused by splitting happening twice.

Fixed by checking for split flag which is assigned to the both states
during split.

The tricky part was to write catcher data at the moment of split: the
transparency and shadow catcher sample count is to be accumulated at
that point. Now it is happening in the `intersect_closest` kernel.
The downside is that render buffer is to be passed to the kernel, but
the benefit is that extra split bounce check is not needed now.

Had to move the passes write to shadow catcher header, since include
of `film/passes.h` causes all the fun of requirement to have BSDF
data structures available.

Differential Revision: https://developer.blender.org/D13177
November 11, 2021, 14:03 (GMT)
progress
November 11, 2021, 13:54 (GMT)
LibLink/Append tests: Add basic testing of `bpy.data.libraries.load` code.
November 11, 2021, 13:33 (GMT)
Merge branch 'blender-v3.0-release'
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021