May 3, 2018, 07:14 (GMT) |
Workspace: better default for ambient light |
May 3, 2018, 07:03 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
May 3, 2018, 07:02 (GMT) |
Workbench: Shadow groups - A collection has an override for casting shadows. When not set, the objects in the collection will not cast any shadows. |
May 2, 2018, 15:10 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
May 2, 2018, 14:59 (GMT) |
Workbench: view specific ambient light for shadows |
May 2, 2018, 13:33 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
May 2, 2018, 13:12 (GMT) |
Workbench: Shadows Use a depth fail shadow volume algoritmh. TODO: optimize for speed. Fix fireflies |
May 2, 2018, 10:11 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
May 1, 2018, 17:23 (GMT) |
Workbench: Shadows Fix negation of light direction added SHOW_SHADOW_VOLUME option |
May 1, 2018, 09:06 (GMT) |
Workbench: update light direction uniform - still need to check a usable UI for the light direction |
May 1, 2018, 08:51 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
May 1, 2018, 07:44 (GMT) |
Workbench: World shadows |
May 1, 2018, 06:03 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
April 30, 2018, 15:02 (GMT) |
Workbench: Shadows (WIP) |
April 30, 2018, 14:34 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
April 30, 2018, 06:08 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
April 29, 2018, 16:37 (GMT) |
Fixed incorrect merge |
April 29, 2018, 16:30 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
April 28, 2018, 19:27 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
April 28, 2018, 14:17 (GMT) |
Workbench: Shadows from outlines |
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