Blender Git Loki

Blender Git commits from all branches.

Page: 1645 / 2888

November 27, 2017, 07:49 (GMT)
Cycles: Split kernel_path_lamp_emission
November 27, 2017, 07:49 (GMT)
Cycles: Split indirect_lamp_emission
November 27, 2017, 07:49 (GMT)
Cycles: Only use first lamp in indirect_lamp_emission

Produces different results when lamps overlap from POV of a ray, but allows
for this function to be split. The differences probably wont be noticeable
in most scenes. Old behavior could be reattained by placing lamps
into the BVH.
November 27, 2017, 05:51 (GMT)
Cycles: Fix mistake with ShaderEvalTask that could lead to crash
November 27, 2017, 02:48 (GMT)
Cycles: Merge shadow_blocked_ao and _dl kernels to improve build times

Gives another 4 seconds improvement.
November 27, 2017, 01:55 (GMT)
Cycles: Remove early out that may cause threads to diverge before barrier
November 26, 2017, 20:25 (GMT)
Cycles: Matched motion interpolation to Embree's interpolation

When Embree is turned on, the transform matrices of motion steps are now interpolated linearly (the wrong way). Cycles itself has a better way of interpolating, but when mixing it with Embree's direct matrix interpolation, it results in artefacts.
November 26, 2017, 20:25 (GMT)
Cycles: Fixed Embree Volume rendering when the camera is inside a volume
November 26, 2017, 20:25 (GMT)
Cycles: Fixed a crash when setting up Embree hair curves
November 26, 2017, 20:25 (GMT)
Cycles: Code style cleanup
November 26, 2017, 20:12 (GMT)
Cycles: Fixed wrong Embree line intersections

Line segments should not go through the backfacing test.
November 26, 2017, 20:12 (GMT)
Cycles: Set the compact flag on Embree to save memory
November 26, 2017, 20:12 (GMT)
Cycles: removed use of constexpr to stay compatible with pre-C++11 compilers
November 26, 2017, 20:12 (GMT)
Cycles: Extended Embree integration

Implemented ribbon curves and thick curves for hair.
Embree now obeys the static/dynamic BVH setting.
November 26, 2017, 16:22 (GMT)
updated caching (now using frame 1 for liquids as well) and also added new snd particle parameters
November 26, 2017, 13:45 (GMT)
Cycles: Fixed parametric coordinates for hair intersections with Embree
November 26, 2017, 13:45 (GMT)
Cycles: Added runtime checks for Embree build. If Embree is not configured correctly, it will print warnings to the console.
November 26, 2017, 13:45 (GMT)
Cycles: fixed Embree transparent shadow ray intersection to terminate properly when opaque objects are hit
November 26, 2017, 13:45 (GMT)
Cycles: Added Embree to Unix CMake files
November 26, 2017, 13:45 (GMT)
Cycles: fixed Windows build with Embree
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021