Revision aab8815 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 1, 2017, 11:21 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision c618a6c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 1, 2017, 10:49 (GMT) |
WIP: New weight painting mode New mode to define the weights by stroke point. |
Revision 3a438c6 by Lukas Toenne (hair_guides, hair_guides_grooming, hair_object, strand_editmode, tmp_hair_curves) August 1, 2017, 07:10 (GMT) |
Hair fiber (child hair) drawing during edit mode, with heavy GPU leveraging. Hair drawing requires fairly large vertex buffers. Vertices also need to be interpolated and displaced according to the control (parent) hairs and hair-style features like curling and clumping. Instead of doing this in advance on the CPU and uploading a large vertex buffer every frame, this work can be done on the GPU for realtime display, because interpolation and displacement are highly parallelizable. The vertex buffers then only need to be uploaded once (as long as strand lengths remain the same). The vertex format can also be very lightweight, requiring only a curve parameter and index (half the size needed for full positions). For interpolating a buffer texture is used in the shader, which contains all information about the control curves (parents) from which to interpolate final vertex positions. |
Revision 6551b09 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 31, 2017, 18:55 (GMT) |
WIP: Weight paint mode Initial work to implement new weight paint mode. Now only the new weight paint brush in sculpt mode is available, but not the mode itself. New brush paint icon design by Matias Mendiola. |
Revision 9a413c4 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 31, 2017, 11:05 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision f4abac2 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 31, 2017, 10:14 (GMT) |
Add bContext to Lattice modifier data for future uses |
Revision bdafec8 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 31, 2017, 09:56 (GMT) |
Cleanup: Review modifier stack for lattice |
Revision 1aeeb0b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 31, 2017, 09:34 (GMT) |
Remove and move weight when remove vertex group When remove a vertex group, moves the index of other weights |
Revision c3f0a04 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 31, 2017, 08:42 (GMT) |
Cleanup: Reorganize and rename New gpencil_modider.c module for modifiers and rename functions to keep naming convention |
Revision bf83610 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 31, 2017, 08:15 (GMT) |
WIP: More work for vertexgroups Apply vertexgroups to modifiers |
Revision 8bab103 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 30, 2017, 17:08 (GMT) |
WIP: Fisrt step to implement Vertex Groups Still more work is required to use the vertex groups, but this commit add the data to bGPDspoint struct and basic functionalities. |
July 30, 2017, 16:08 (GMT) |
Added the following to weighted modifier: 1) Modifier now respects sharp edges, requires bool value to be checked. 2) Can now use vertex groups to apply modifier to only selected vgroup 3) Added boolean (0-1) weights in the form of Smooth/Sharp flags. Smooth flag means the face will hold 0 weight. |
July 29, 2017, 18:47 (GMT) |
Show 'Redo Last' button in the topbar, in front of redo settings |
July 29, 2017, 17:45 (GMT) |
Don't open old info editor topbar when going fullscreen |
July 29, 2017, 16:54 (GMT) |
Fixes for topbar layout updating |
Revision abb4147 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 29, 2017, 08:31 (GMT) |
Move update of lattice outside The update of the GPD cache is moved to the corresponding update functions |
July 28, 2017, 20:11 (GMT) |
committing unfinished liquid inflow velocity code everything commented out, needs some more consideration |
July 28, 2017, 19:33 (GMT) |
eventually convert bubble snd parts to floats |
July 28, 2017, 18:12 (GMT) |
Fixed issues with set_normal_from_faces |
July 28, 2017, 17:14 (GMT) |
Get file read/write and undo/redo to work |
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