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December 30, 2016, 17:15 (GMT)
Add ways to forbid override/auto-override.

Add a 'NOOP' override ruul to prevent any kind of override on a given
RNA path, and an ID flag 'AUTOOVERRIDE' to allow automatic definition of
override rules based on changed data.

Again, just defines, do not do anything yet.
December 30, 2016, 16:10 (GMT)
fix for crash with physical rough edges (via addon)

caused by not checking whether objects in rigidbody group are rigidbodies, actually.
December 30, 2016, 15:54 (GMT)
Include "static override rules generator" operation into new depsgraph.

Note that this is dummy empty placeholder for now!

Idea here is that depsgraph is best place to generate our override rules
based on data changes. That way all tools in Blender keep working as
usual, on local data, and overrides are generated when needed just
before IDs get actually evaluated.

Depsgraph has key advantage of only running over *changed* data-blocks
already.

Not sure this is actually valid idea, but for tests will do the work.
If we want to keep it, we'll have to find a way to prevent this running
too often though, especially not during most animation-triggered
evaluations.
December 30, 2016, 11:27 (GMT)
Merge branch 'master' into override_static

Conflicts:
source/blender/blenloader/intern/readfile.c
December 29, 2016, 10:22 (GMT)
Cycles: Fix building with network device enabled
December 29, 2016, 10:13 (GMT)
cleaned up headers
December 24, 2016, 00:31 (GMT)
Add/use function to get/set window workspace
December 23, 2016, 19:39 (GMT)
Remove temp workspace when closing temp window (e.g. UserPrefs)

The active screen of the workspace was freed which caused use-after-free in some corner-cases. Now workspace, workspace layout and the screen are deleted correctly.
December 23, 2016, 19:29 (GMT)
Make undo and file loading without UI work

Phew, that wasn't easy... lots of digging through history to understand why code is like it is... Also, the window manager relinking in blo_lib_link_screen_restore was never executed (I think) because WM is recreated during file read and was NULL at this point. Now we need to run it, so we simply pass old WM. Things are working quite stable now.
December 23, 2016, 19:25 (GMT)
let weights fade out at breaking locations with dynamic fracture
December 23, 2016, 19:24 (GMT)
transfer all speeds with dynamic fracture now, not only those above the sleep threshold
December 23, 2016, 19:23 (GMT)
particles, only suppress unborn particles when density vgroup is empty / has zero weight
December 23, 2016, 18:25 (GMT)
Revert "Make sure new objects go to the correct (active) collection"

This reverts commit c51a32554e02a9d27d5e6491e2589f4406f17ad1.
December 23, 2016, 18:25 (GMT)
Revert "Fix warning"

This reverts commit 280da495957ec0bfbd21d17e2a0dc5819719ed7b.
December 23, 2016, 17:17 (GMT)
unittest: object_add
December 23, 2016, 16:42 (GMT)
unittest: active_collection_index
December 23, 2016, 16:04 (GMT)
bpy.context.render_layer
December 23, 2016, 14:59 (GMT)
Fix warning
December 23, 2016, 14:56 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into render-layers

Include manual changes to accomodate new do_versions_after_liblink
December 23, 2016, 14:34 (GMT)
Make sure new objects go to the correct (active) collection
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021