October 18, 2016, 10:20 (GMT) |
Cycles: Replace use of cl_mem with device_memory in split kernel device Working towards using only device agnostic types and methods in the host. |
October 17, 2016, 19:02 (GMT) |
better inflow map generation |
October 17, 2016, 15:13 (GMT) |
Fix Blenderplayer not compiling.... |
October 17, 2016, 12:51 (GMT) |
Merge branch 'master' into cycles_split_kernel |
October 17, 2016, 12:23 (GMT) |
Cycles: Refactor so all split kernels have same signature This is to set things up for supporting the split kernel on cpu and other devices. By having the same signature for each kernel we can deduplicate a lot of code without needing any trickery. The only kernel that doesn't share this signature is the `data_init` kernel, which might end up being different for each device type. |
October 16, 2016, 19:19 (GMT) |
Merge branch 'blender2.8' into custom-manipulators Conflicts: source/blender/editors/interface/resources.c source/blender/editors/space_api/spacetypes.c source/blender/editors/space_view3d/view3d_draw.c source/blender/makesdna/DNA_userdef_types.h source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/WM_api.h source/blender/windowmanager/manipulators/WM_manipulator_api.h source/blender/windowmanager/manipulators/WM_manipulator_types.h source/blender/windowmanager/manipulators/intern/wm_manipulator.c source/blender/windowmanager/manipulators/intern/wm_manipulator_intern.h source/blender/windowmanager/manipulators/intern/wm_manipulatorgroup.c source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c |
October 16, 2016, 13:46 (GMT) |
Merge branch 'blender2.8' into layer-manager |
October 15, 2016, 08:12 (GMT) |
Merge branch 'master' into asset-engine |
October 14, 2016, 13:48 (GMT) |
Cycles: Simplify shared buffer and argument passing in split kernel Adds a single buffer for storing and passing around data shared between kernels. The idea is to have there be less code so things are easier to work with and later deduplicate. Benefits: - reduces the number of buffers that need to be allocated and kept track of by using a single buffer for data shared between kernels - simplify passing of arguments to kernels by using a pointer in kernel globals to point to shared data - simplify calculation of shared data size Things may need renaming / reorganizing but this is just to get things started. |
October 14, 2016, 11:01 (GMT) |
Merge branch 'master' into temp-sybren-poselib |
October 14, 2016, 09:13 (GMT) |
Explicitly switch to camera from either pose or scene marker. |
October 14, 2016, 09:13 (GMT) |
Fix |
October 14, 2016, 00:03 (GMT) |
Don't draw meaningless dot-icon for layers |
Revision b148eda by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 21:22 (GMT) |
dynamic fracture, divide force by mass to get higher probability of secondary fractures |
Revision bf3bb95 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 19:51 (GMT) |
added dynamic minimum shard size as option |
Revision eb45c12 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 18:10 (GMT) |
dynamic fracture, fix for passive shards... dynamic cache was not used at all for it |
October 13, 2016, 15:30 (GMT) |
Merge branch 'master' into temp-sybren-poselib |
Revision cb92f96 by Julian Eisel (layer-manager) October 13, 2016, 14:45 (GMT) |
Use new base iterator in new viewport |
October 13, 2016, 14:15 (GMT) |
Apply soc-2016-layer_manager as patch onto blender2.8 Creates a new branch layer-manager (based on blender2.8), old one will be removed (but will stay available at https://github.com/julianeisel/blender.git). Had lots of conflicts, lets hope nothing got lost :) |
October 12, 2016, 23:36 (GMT) |
Support displaying layer list in outliner Adds a new outliner display mode "Layers" in which the basic layer tree is drawn. The button for restricting layer visibility is also already there. |
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Master Commits
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