Blender Git Loki

Blender Git commits from all branches.

Page: 1925 / 2888

September 21, 2016, 00:13 (GMT)
Fix manipulator update event define using already used value

Quite old issue even, since 97bb7d0a5ba1cb.
September 20, 2016, 10:28 (GMT)
Merge branch 'master' into asset-engine

Conflicts:
source/blender/blenloader/intern/writefile.c
September 20, 2016, 08:15 (GMT)
Merge branch 'master' into soc-2016-multiview
September 19, 2016, 22:48 (GMT)
Merge branch 'master' into temp_localview_split
September 19, 2016, 22:45 (GMT)
hooked up blender kernel code to work with obstacle adaptions in liquid script
September 19, 2016, 22:40 (GMT)
Quiet compiler warning
September 19, 2016, 22:15 (GMT)
Merge branch 'master' into soc-2016-layer_manager
September 19, 2016, 22:11 (GMT)
Merge branch 'master' into temp_manipulators_core
September 19, 2016, 22:10 (GMT)
Merge branch 'master' into wiggly-widgets
September 19, 2016, 17:32 (GMT)
adapted manta liquid script to support obstacles
September 18, 2016, 18:54 (GMT)
cleanup for quick liquid script
September 18, 2016, 14:23 (GMT)
boundary width != 0 needed for liquid obstacles
September 18, 2016, 11:41 (GMT)
refactored liquid inflow function
September 17, 2016, 08:27 (GMT)
Merge branch 'master' into asset-engine
September 16, 2016, 14:41 (GMT)
Claude: forgot to 'backport' this to actual git repo...
September 16, 2016, 14:15 (GMT)
Revert "Squashed commit of asset-engine branch."

This reverts commit de7b1425c9fb08651833dd61b49f1af2a66f7a83.
September 16, 2016, 14:15 (GMT)
Squashed commit of asset-engine branch.
September 16, 2016, 14:14 (GMT)
Merge branch 'master' into experimental-build
September 16, 2016, 14:11 (GMT)
Claude: Add previews handling.

Using PIL right now to load thumbnails, so won't work with 'stock' blender builds :/
September 16, 2016, 10:24 (GMT)
Merge branch 'master' into asset-engine
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021