Blender Git Loki

Blender Git commits from all branches.

Page: 1924 / 2888

September 22, 2016, 09:07 (GMT)
Lowercase includes for psapi.h and dbghelp.h windows includes.
This makes cross compilation a little less painful
September 22, 2016, 09:07 (GMT)
CacheFile: make sure SpinLock is destroyed when exiting Blender.

Missed in rB62b1cdd6.
September 22, 2016, 09:07 (GMT)
Cycles: Fix typo that would sometimes result in subsurf modifier being disabled
September 22, 2016, 09:07 (GMT)
Fix T49245: Adaptive Subdivision with Auto Smooth causes weird mesh appearance
September 22, 2016, 09:07 (GMT)
Fix T49384: crash in tangent space calculation with NaN mesh vertices.
September 22, 2016, 09:07 (GMT)
Fix T49372: Fresnel node: difference between 2.76 and 2.78 GLSL output
September 22, 2016, 09:07 (GMT)
Fix filebrowser not getting back to valid dir in Release builds.

Stupid mistake wrapping path validation code inside a BLI_assert, which means it was
only called in Debug builds...

Found by Sergey, thanks.

Should be backported to 2.78.
September 22, 2016, 09:07 (GMT)
Fix crash in some cases when deleting particle systems.

Those 'never null' ID pointers are really a PITA to handle... luckily we don't have much of those around!

Found by Sybren, thanks.

Should be backported to 2.78.
September 22, 2016, 09:07 (GMT)
Fix Py's IDs user mapping: do not consider ShapeKeys' from here.

This is internal pointer helper for scene evaluation and tools, though exposed to bpy API,
it can give false 'dependency cycles' in bpy.data.user_map() results.

That's followup to rBe007552442634 really, both should be backported to 2.78
September 22, 2016, 09:07 (GMT)
Fix Py's IDs user mapping: do not consider proxy_from here.

This is internal pointer helper for scene evaluation and tools, it's not exposed to bpy API anyway,
and can give false 'dependency cycles' in bpy.data.user_map() results.

Found by sybren in his Splode work.
September 22, 2016, 09:07 (GMT)
Fix T49179: Parts of mesh disappear with adaptive subdivision

Problem was zero length normal caused by a precision issue in patch evaluation.
This is somewhat of a quick fix, but is better than allowing possible NaNs to
occur and cause problems elsewhere.
September 22, 2016, 09:07 (GMT)
fix Mac build with Xcode 8

Small issues in GHOST
- use NSApplicationDelegate protocol for our app delegate
- make sure NSApp is initialized before using
(cherry picked from commit df7be04ca6d4b6dccc998445386228699d72d072)
September 22, 2016, 09:07 (GMT)
Fix memory leak in copy pose operator
September 22, 2016, 00:18 (GMT)
Merge branch 'temp_manipulators_core' into wiggly-widgets

Had to merge again to port over fixes from temp_manipulators_core.

Conflicts:
source/blender/editors/space_api/spacetypes.c
September 22, 2016, 00:13 (GMT)
Fix 3 bugs causing startup to fail in wiggly-widgets branch
September 22, 2016, 00:08 (GMT)
Make branch compile again after latest changes in temp_manipulators_core
September 21, 2016, 23:31 (GMT)
Merge branch 'temp_manipulators_core' into wiggly-widgets

Conflicts:
source/blender/blenkernel/BKE_screen.h
source/blender/editors/space_api/spacetypes.c
source/blender/makesdna/DNA_view3d_types.h
source/blenderplayer/bad_level_call_stubs/stubs.c
September 21, 2016, 23:29 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/interface/resources.c
September 21, 2016, 23:19 (GMT)
Merge branch 'master' into temp_manipulators_core
September 21, 2016, 00:15 (GMT)
Use GPU_glew.h to include glew
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